View Full Version : Citadel level?
PVXTanken
18th June 2005, 03:27 PM
What do I do to install it onto my emulator? I use Project 64, and I have no idea what 'simply use the IPS patch to permanently add the level to ROM' means.
I really want to try this level out, and any help would be greatly appreceated.
SubDrag
18th June 2005, 03:44 PM
You want to get a standard GE ROM uncompressed, apply an IPS patch included (the NTSC one if you have NTSC ROM). To look for an ips patcher, try google or yahoo. I used Ouija I think.
PVXTanken
18th June 2005, 07:25 PM
Thanks for the help!
PVXTanken
18th June 2005, 07:36 PM
Alright, I have a problem. When I try to start the Goldeneye ROM, a dialog box appears and says that the emulation is in a permanent loop (it's never done this before). I used IPSEXE, and I installed both patches (the PAL.IPS first).
Someone help?
Gaming Master2k
18th June 2005, 10:31 PM
You just need the one patch applied (PAL or NTSC depending on what ROM you are using).
EDIT; I just applied the correct path to mine and I got the same error. So I need help as well
SubDrag
18th June 2005, 11:08 PM
if you applied both patches all heck should break loose. I know it works on a good clean NTSC ROM using NTSC patch, haven't tested PAL myself but assume it works. Try again on a clean ROM.
spoondiddly
19th June 2005, 03:25 AM
PAL patch was tested to work, but I've heard some nasty stuff about certain emulators.
From that error though I'd say either the thing isn't byteswapped or the rom is a different version that the one I've tested. Can't really say without actually seeing it though.
SubDrag
19th June 2005, 03:20 PM
I usually got that error when the checksum didn't agree, so I am going to go out on a limb and say something failed in the ips patching (and patching with both NTSC and PAL will kill it)
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