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Backavar
15th August 2003, 12:33 AM
i was just wondering how come they dont work with me? i enter them correctly but i get no confermation sound. BTW i bought the game the day it came out i just didnt decide to enter the egg codes untill a few days ago because i was lazy.

Mystery Man
15th August 2003, 01:41 AM
try entering the code for sharkfood island and go check if it's been raised. some of the eggs don't have cutscenes showing that they appear, but they do.

Kola
15th August 2003, 01:09 PM
I thought it didn't make a confirmation sound when you enter them, anyway.

Elisk
15th August 2003, 09:47 PM
You did enter CHEAT first, right?

Backavar
15th August 2003, 10:23 PM
i am not that dense

Hakey Wake
15th August 2003, 10:28 PM
Originally posted by Mystery Man
try entering the code for sharkfood island and go check if it's been raised. some of the eggs don't have cutscenes showing that they appear, but they do.

I'm sure they all do actually.....:confused:

Benjo Koolzooie
16th August 2003, 06:47 AM
It doesn't make a confirmation noise Kola. You are right. Again.;)

EvilPsycho
21st August 2003, 02:20 PM
i have a question shouldn't the debug codes still work cause they are shortcuts there probably is still a way to make them work or maybe another debug code to get u all of them at one time and another one to activate them:eek:

EvilPsycho
23rd August 2003, 05:35 PM
ive been thinkin maybe the secret to stop n swop has to do with the credits, i mean y else would they put credits. And in the credits one of the characters is portrait chomp which is the guy that bites u in Mad monster mansion. and they have pictures of grunty and other stuff and surprisingly it had blackeye. i know that blackeye is on a bunch of those guys. it might be just a coincidence but it is a very good hiding spot in the credits. and and portrait chomp kind of ryhmes with stop n swop. so maybe there is a code between them. i was thinkin
"Once you see the portait chomp you can activate stop n swop"
i dunno i was just thinkin anybody else have a code like that?

Coolboyman
23rd August 2003, 05:40 PM
Originally posted by bullcrap1009
ive been thinkin maybe the secret to stop n swop has to do with the credits, i mean y else would they put credits. And in the credits one of the characters is portrait chomp which is the guy that bites u in Mad monster mansion. and they have pictures of grunty and other stuff and surprisingly it had blackeye. i know that blackeye is on a bunch of those guys. it might be just a coincidence but it is a very good hiding spot in the credits. and and portrait chomp kind of ryhmes with stop n swop. so maybe there is a code between them. i was thinkin
"Once you see the portait chomp you can activate stop n swop"
i dunno i was just thinkin anybody else have a code like that?

... id hate to say it... but... that theory was... erm nm... i wont say it.

R Hunter
23rd August 2003, 08:34 PM
honestly though bullcrap do you think rare would make it that easy?

EvilPsycho
23rd August 2003, 09:44 PM
if sns isnt in the credits what use is the credits then?
my guess would be just to show all the characters again,but i dont think rare thought people were really interested in seeing the people again

Mystery Man
23rd August 2003, 10:10 PM
the point of the credits was to show each member of the banjo team's name, and a character that maybe they helped create. look back at Donkey Kong country 3, or super mario world, they both did the same, just without the actual members of the developement team, just the characters.

platinum jiggy
24th August 2003, 04:49 AM
the confirmation thing is that banjo freezes for half a second and then a scene shows of what changed. you have to make sure you land on the pads correctly and spell the words right or you'll be sorry cuz it takes a long time to put in the codes.