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View Full Version : Is it just me or...(Possible Spoilers)


Nintendawg
28th November 2008, 09:11 PM
did Rare treat this game like a glorified tech demo which they didn't really like?
During the ending quiz LOG calls several things, including the new vehicle gameplay, rubbish and not nearly as great as the other two games.

As for the tech demo parts. There are so many places where the words "If this game sells well then we will *insert scrapped feature or limitation here*"
Two examples being in the ending cutscene and in Mumbo's motors.

What's with all that? Did Rare really just scrap certain aspects of the game because maybe people won't like what they already added?

There's also the fact that there is a "Cut for Deadlines" room floating in the abyss somewhere XD

Did Rare also rush this game and cut stuff off just to get it released? A delay would've been worth it IMO.

Anybody else notice those "If game sells well..." quotes?

RiderOnTheStorm
28th November 2008, 09:23 PM
I was wondering about that myself...

Madous
28th November 2008, 09:32 PM
I was thinking the exact same thing. They didn't want to produce a flop, so they made it a Banjo game and added in Banjo characters for the storyline. If the game mechanic was taken well, they would use the same mechanic on a possible new franchise. If it didn't go over well, they would've had semi-decent sales, because it's Banjo. Anyone see what I'm saying?

Kahuna360
28th November 2008, 10:01 PM
I was thinking the exact same thing. They didn't want to produce a flop, so they made it a Banjo game and added in Banjo characters for the storyline. If the game mechanic was taken well, they would use the same mechanic on a possible new franchise. If it didn't go over well, they would've had semi-decent sales, because it's Banjo. Anyone see what I'm saying?

yea toats dude.
I dunno.
i would have bought this even if it was another franchise.
the name rare sealed the deal.

kaoskastle
28th November 2008, 10:32 PM
I always just took it as a reference to all of those people who keep saying "THIS IS STUPID THIS ISN'T BANJO
KAZOOIE HAS NO MOVES
VEHICLES ARE DUMB"
etc., etc.
After all, this is, I believe, the MOST Rare-and-Rare-community-referential game they've ever made.

Banjo cracker
29th November 2008, 12:04 AM
With the "if the game sells well..." thing in mumbo's motors, I thought it was a clear reference to some DLC coming.
But I totally agree with what you're saying.

DeLMrcs
29th November 2008, 03:13 AM
I always took it as a jab on how their games usually have subpar sales, and were probably expecting N&B to have the same result, however B-K's already reached 150,000 copies (or so VG Charts says, I'm not sure how reliable they are) which is pretty good for a Rare game nowadays.

LoMoNoCrAt
29th November 2008, 03:50 AM
I always took it as a jab on how their games usually have subpar sales, and were probably expecting N&B to have the same result, however B-K's already reached 150,000 copies (or so VG Charts says, I'm not sure how reliable they are) which is pretty good for a Rare game nowadays.

Viva Pinata actually sold brilliantly, even with the sequel available I've seen the original placed prominently on lots of games store's shelves.

It was a bit slow off the mark, but once it started selling, it just kept on Freight-Training.

Qwazin
30th November 2008, 09:28 PM
I hated all those things they said about "Cut for deadlines" and "scrapped features" etc. They basically outloud told the player they rushed the game. It's like saying "Hey, I know you spent money on this, but I don't care I'm gonna make it half-arsed anyway"

Gold Jinjo
30th November 2008, 10:00 PM
Why do people always take Rare seriously?