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View Full Version : [App] Banjo Kazooie N&B Vehicle Editor


mojobojo
1st April 2009, 01:48 PM
After allot of hard work and research, I have finally finished the Banjo Kazooie N&B Vehicle Editor.



Features:

Edit X, Y, Z, Yaw, Pitch, Roll, Color and add modifiers to all parts in the vehicle.

A color dialog for choosing the color you want your vehicle parts.

Edit the name of your vehicle.

Edit the Ident to modify what type of part you use.

Right Click anywhere to see the about box.



Known Bugs:

Occasionally there is one or two "Part data not found" items in the list box.

There is a Nulled part at the end of each vehicle.



Thanks:

I want to say thanks for all of the people who helped me on this.

I couldn’t have done it without you guys and forever grateful.



Pics:

http://i465.photobucket.com/albums/rr14/mojobojo/4-1-20099-38-49AM.png

http://i465.photobucket.com/albums/rr14/mojobojo/4-1-20099-39-27AM.png

http://i465.photobucket.com/albums/rr14/mojobojo/4-1-20099-39-02AM.png





Download:

http://www.easy-share.com/1904297341/Banjo%20Kazooie%20N&B%20Vehicle%20Editor.rar

Timboid
1st April 2009, 04:29 PM
Soooooo....this is real? Not an April Fool's joke or something? It sure seems like it, but I don't have any saves to try it out with.

Walrus
1st April 2009, 06:26 PM
Considering he spelled "experimental" incorrectly... I'm thinking it's a joke.

Ice Mario
1st April 2009, 07:39 PM
I dont see why it would be a joke. I was modifying the vehicles saves when the game first came out and it's perfectly doable.

mojobojo
1st April 2009, 08:41 PM
This is not a joke, im just a bad speller. I worked hard on this app, its fully funtional I promise.The release was all depending on when all of the features were added and bugs were fixed. I dont participate because I am bad at april fools.

feudalnate
2nd April 2009, 01:02 AM
Well done, the community appreciates your hard work :)

cooliscool
2nd April 2009, 01:49 AM
Very nice, but a visual editor would be great and relatively easy to implement. With the coordinates known, simply use arbitrary shapes to represent parts. :)

runehero123
2nd April 2009, 02:38 AM
Nice, does it bypass the limit on how many parts you can add to your vehicle?

feudalnate
2nd April 2009, 03:00 AM
Nice, does it bypass the limit on how many parts you can add to your vehicle?

Yes.

Very nice, but a visual editor would be great and relatively easy to implement. With the coordinates known, simply use arbitrary shapes to represent parts.

He just released the app today, maybe just appreciate the application for now and give the guy a moments peace from programming before suggesting improvements.

cooliscool
2nd April 2009, 03:03 AM
Um, suggesting an improvement for practicality purposes is in no way intended to make the work any less important - quite the contrary. I write programs as well, I know quite well what goes into their development. What I suggested would ultimately be very easy considering he already properly extrapolates the necessary data (for an arbitrary visual editor).

mojobojo
2nd April 2009, 03:50 PM
Before the visual editing program is done I need to first make sure any new builds of this program make it out to the public. Im adding new features to the vehicle editor like a part adder. I also need to learn more on drawing 3d enviorments, and parsing the data from the app to work with the game. There is alot more to be done with a visual editor and I decided to start small instead of go big and have a fail of a program.

Nothinbeter2do
18th April 2009, 02:34 AM
Alright, I know this is kind of a bump, but... what do you guys think of my GUI?

mcjrules
24th August 2011, 09:42 PM
how do you bypass the part limit?

SubDrag
25th August 2011, 12:17 AM
Image links don't work. And very cool!

Smouvy
25th August 2011, 09:15 AM
And a ridiculously old thread, SubDrag :)

SubDrag
25th August 2011, 11:26 AM
Oh. Well I didn't bring ir back :o

mojobojo
28th August 2011, 08:03 AM
I will see if I can dig up some old source code. I was such a little nub when I made this. It was terribly coded. I think it may be time for a recode. Maybe even take a crack at a visual editor.