View Full Version : Can the Pikmin series be classified as RTS?
26th December 2005, 08:59 PM
As I played Pikmin 2 a while back began to question if Pikmin is RTS. I know it is strategy, but could it be classified as RTS? Although most RTS have you build a civilization, this game does amke you build an army and control them in real-time. Sorry for the rather lack of intelligence in this post, I was just very curious.
26th December 2005, 10:28 PM
Hmmm... although it is similar, I don't think it would really be classified as RTS.
26th December 2005, 10:53 PM
I have never played Pikmin yet, but from the trailers I saw, the game seems like strategy to me...
And WolvyDaPope, never worry if your posts lack of intelligence until they look like this: ;)
minjo's fault now lesget back on topic i saw a site were it clamied that there was something else behind the rock and sowed a screshot andit looked like a valley or somethig.
27th December 2005, 12:25 AM
Personally I think the term "real time" is a silly classification anyway. First Person Shooters are happening in real time... we don't call them RTFPSs. Massively Multiplayer Online Role Playing Games are in real time, we don't call them RTMMORPGs. Unless a game is turn based, it's real time.
6th January 2006, 05:02 PM
Yes, but stratagey games can be in either Real-time or turn-based, so that's why the term 'Real Time' is in RTS.
I personally would classify Pikmin as a LRTS (limited Real-time stratagey)
6th January 2006, 05:10 PM
Ummm... OK Whatever everyone does, never play a game called: Real Time Conflict Shogun Empires for the DS (it sucked and I finished it in 1 day)
14th January 2006, 10:38 PM
As I played Pikmin 2 a while back began to question if Pikmin is RTS. I know it is strategy, but could it be classified as RTS?
Way to answer your own question! RTS stands for REAL TIME STRATEGY. So, you said you KNOW it's strategy. And obviously, it's not turn based. This means it is, dun dun dund, REAL TIME STRATEGY!
14th January 2006, 11:01 PM
I was thinking that there was a difference between generic strategy and RTS.
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