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View Full Version : problems with the Nemu64 plugin (LemD3D8.dll)


Cooki-Cooki
12th August 2009, 10:27 AM
When I hit the "Export VRML" option the models aren't getting extracted properly, there's only the output.wrl file but no bitmaps and when I try to oen the wrl various programs tell me it's not a valid file however when I open it on a hex editor it looks like a model because it has a lot of coordinates and stuff like.
#VRML V2.0 utf8..# Produced by Nemu64 - www.nemu.com....Viewpoint {...position 0 0 0...orientation 0 0 1 0..}..PointLight {...intensity 1...location 0 0 0...color 1 1 1...ambientIntensity 0.5...on TRUE..}..Transform {...children [....Shape {.....appearance

and

0 404232192 404232192 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 .......repeatS TRUE.......repeatT TRUE......}.....}.....geometry IndexedFaceSet {......ccw FALSE......solid TRUE......coord Coordinate{.......point [........0.642 0.246 -2.

what could be going wrong? I'm having the same problem with all my emulators PJ64 1.7.0.55,PJ64 1.7.0.44, 1964 1.1., PJ64.1.6 and Nemu64.
PJ641.6 won't even recognize it as a valid plugin.

I uploaded the plugin too just in case it works for someone.