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Tanjo
4th October 2009, 11:59 PM
30 minutes of running in circles through barely detailed buildings in a confusing layout. This is unbelievably half-assed.

Discuss.

Madous
5th October 2009, 12:00 AM
Did it come out already?

The Banjonator
5th October 2009, 12:00 AM
Meh it's alright. I'm just glad it was free. I would not be willing to pay money for that.

Tanjo
5th October 2009, 12:01 AM
Additionally: The finale sucks and slandered the greatness that is Dawn of the Dead '04.

Madous
5th October 2009, 12:04 AM
I would not be willing to pay money for that.
God damn me and my half-assed computer. I have L4D for the 360, and I need to pay for it.

Tanjo
5th October 2009, 12:05 AM
No you don't. It's optional. Take the "don't buy Crash Course" option.

Yiffgurl
5th October 2009, 12:15 AM
Crash Course seems rushed, like they wanted to get it out before L4D2

Madous
5th October 2009, 12:17 AM
No you don't. It's optional. Take the "don't buy Crash Course" option.
This is most likely what I'm going to do anyway, if all the reviews turn out to be this bad.

xxjoesusxx
5th October 2009, 03:19 AM
This is most likely what I'm going to do anyway, if all the reviews turn out to be this bad.

All the reviews came out really well, and I completely disagree, I've had more fun playing versus on Crash Course than any of the other campaigns, thanks to the tons of hiding points for the special infected. I thought the two crescendo events were intense, and were done in a way where the survivors aren't given an unbeatable advantage over the infected.

I thought the map just worked wonders on versus, it's been alot of fun, and I don't plan on stopping playing versus on crash course for a while.

I'd like to point out the irony in the pc players, who were given FREE content, are the ones complaining about it.

Dylan Yoshi
5th October 2009, 03:53 AM
I'd like to point out the irony in the pc players, who were given FREE content, are the ones complaining about it.

-PC Players dislike it. They send the word out.
-Few 360 players buy it because of the PC Players. They don't complain because they haven't played it.
-And therefore, PC players are the only ones that commonly complain.

Logic.

xxjoesusxx
5th October 2009, 04:35 AM
-PC Players dislike it. They send the word out.
-Few 360 players buy it because of the PC Players. They don't complain because they haven't played it.
-And therefore, PC players are the only ones that commonly complain.

Logic.

Except plenty of 360 players have bought it because I have had no problem finding games on Crash Course day after day since it came out, and haven't run into the same person twice yet.

Also, PC Players are nowhere near the only ones that commonly complain, check out the Gears 2 forums, people whine there everyday.

Your logic is flawed.

My point was that there are tons of people, especially on the steam forums, that just complain about everything, even the free content they are given.

Tanjo
5th October 2009, 05:45 PM
360 players don't get any content, anything they get is golden to them. That's why they don't complain. PC players have a higher standard for Valve to live up to, we have custom content, and most custom content is better than Crash Course. I don't see why there's this mentality that, just because something is provided for free, you cannot complain about it; at all, ever, and if you do your complaints are automatically unjustified simply because the content you're complaining about was free. I guess by your logic if someone wipes their ass and hands it to you, you have to thank them and remain quiet about it because the ball of crappy toilet paper was free.

xxjoesusxx
5th October 2009, 06:28 PM
Lol.

No, you can complain, and not everything you get for free is great, it's just I find the mentality of some pc gamers to be hilarious that they demand free content and then bitch about everything they get.

Solid Snix
6th October 2009, 02:30 AM
I downloaded an beat the episode the other day, (I haven't tried versus yet, I have the 360 version). Let's start with the bad: I got lost easily, and it was a little short. That's about all I can think of was bad. Now for the good: Dialogue was funny, writings on the walls were ****ing hilarious, finale was intense, and I thought it was pretty fun.

Yiffgurl
6th October 2009, 03:15 AM
The dialog was pretty funny actually, not worth $5 I imagine though

xxjoesusxx
6th October 2009, 11:38 AM
I got lost a bit too my first time, but I think it's intentional, because the map is designed for versus mode, I think they made it easy to get turned around on purpose so that lost survivors could be ganged up on by the infected.

It's definately worked for and against me online.

Tanjo
7th October 2009, 12:37 AM
Well you know what? **** versus mode Joesus, i'm tired of hearing about it. Versus mode was supposed to be a mode tacked on to the glowing masterpiece that is campaign mode, not the other way around. There are people who actually like playing as survivors and, you know, surviving. Yet, for some reason, Valve feels the need to do everything it can to ensure we don't. I shouldn't feel nerfed in a game like this. Versus mode is fun, but the main game doesn't center around a group of infected trying to kill some survivors, Left 4 Dead is about 4 survivors surviving the zombie apocalypse, something a lot of people seem to forget. I've played as a zombie in Zombie Panic: Source, Zombie Master, and Counter-Strike (Counter-Strike's Zombie escape is my favourite, for the record), yet playing as a zombie can never match the thrill of playing a survivor. When you start trying to make everything equal, it stops being a co-operative game and becomes a 4 vs 4 deathmatch.

xxjoesusxx
7th October 2009, 05:33 AM
Well you know what? **** versus mode Joesus, i'm tired of hearing about it. Versus mode was supposed to be a mode tacked on to the glowing masterpiece that is campaign mode, not the other way around. There are people who actually like playing as survivors and, you know, surviving. Yet, for some reason, Valve feels the need to do everything it can to ensure we don't. I shouldn't feel nerfed in a game like this. Versus mode is fun, but the main game doesn't center around a group of infected trying to kill some survivors, Left 4 Dead is about 4 survivors surviving the zombie apocalypse, something a lot of people seem to forget. I've played as a zombie in Zombie Panic: Source, Zombie Master, and Counter-Strike (Counter-Strike's Zombie escape is my favourite, for the record), yet playing as a zombie can never match the thrill of playing a survivor. When you start trying to make everything equal, it stops being a co-operative game and becomes a 4 vs 4 deathmatch.

Then maybe you're just bad at it if you can't manage to survive. I find human opponents to be alot more intense and alot more satisfying to overcome. And, honestly, I don't get why you're complaining, if you don't like versus mode, DONT PLAY IT.

I also don't see why you complain that Crash Course wasn't tailored to your playstyle, it was advertised over and over as a versus-tailored campaign, so I don't know what you expected, and, you aren't the only person in the world who likes the game, as much as you say you don't care about versus, there are other people, myself included, that find it to the be the best part of the game, what's wrong with one out of five campaigns being tailored towards that game mode ?

You come off as insanely greedy and self absorbed, like your preferences and opinions are the only thing that matters, and it's really annoying, the game isn't about what you say it's about, It's about different things to different people, you may say a game like Halo is all about the campaign, I will tell you it's all about multiplayer, PEOPLE HAVE DIFFERENT PREFENCES, crazy concept right ? And everyone's preference is valid.

And, you're exaggerating, the survivors are in no way nerfed, and if they are, I haven't noticed any handicaps because of it.

Tanjo
7th October 2009, 10:30 AM
Joesus, you're so damned predictable. You're reusing the same crap you used during Nuts and Bolts' release. "Oh, you're just bad at the game", "If you don't like it, don't play it". I don't play Versus mode, but when campaign mode is nerfed to cater to versus mode, I get pissed off. I'm well aware of the fact that it was advertised as a versus-oriented map, but that doesn't excuse the bad design. You seem to forget that in versus mode there's survivors playing the map as well, not just infected. So, what, they're supposed to suffer through a quickly made and relatively bad map just to cater to your desire to have a few extra hiding spots for boomers or some more rooftops to jump on?

You know what else is annoying, Joesus? When someone acts like they have the mature high-ground in an argument. It's arrogant.

xxjoesusxx
7th October 2009, 04:12 PM
Joesus, you're so damned predictable. You're reusing the same crap you used during Nuts and Bolts' release. "Oh, you're just bad at the game", "If you don't like it, don't play it". I don't play Versus mode, but when campaign mode is nerfed to cater to versus mode, I get pissed off. I'm well aware of the fact that it was advertised as a versus-oriented map, but that doesn't excuse the bad design. You seem to forget that in versus mode there's survivors playing the map as well, not just infected. So, what, they're supposed to suffer through a quickly made and relatively bad map just to cater to your desire to have a few extra hiding spots for boomers or some more rooftops to jump on?

You know what else is annoying, Joesus? When someone acts like they have the mature high-ground in an argument. It's arrogant.

Yeah, I get that people play as survivors, you know whats my favorite to play as in versus ? Survivors, you know why ? Because its more challenging. You learn the way through the map, and then you don't get lost anymore, you learn all the spots where they could come from and you adapt your strategy, it isn't in any way badly designed, it's just designed to give the survivors a challenge, and the campaign mode has never been nerfed, you don't have melee restrictions in campaign, but you do in versus, the smoker doesn't deal heavy damage WHILE pulling you in campaign, but he does do some damage in versus.

All of those tweaks are applied to versus only, so the survivors during campaign haven't been nerfed, so what the hell are you complaining about ?

DekuScrubby
7th October 2009, 04:42 PM
PEOPLE HAVE DIFFERENT PREFENCES, crazy concept right ? And everyone's preference is valid.

Coming from Joesus this is the most ridiculous thing I've ever heard in my entire life

ksimp23
9th October 2009, 05:30 AM
Overall, Crash Course was a disappointment to me. I agree with Joesus, it can be very fun for quick scrimages in Versus mode, but it just felt like not much work was put into this at all. It just feels like this has been shoved onto current L4D players to keep them happy. Just my opinion.

xxjoesusxx
9th October 2009, 01:39 PM
Overall, Crash Course was a disappointment to me. I agree with Joesus, it can be very fun for quick scrimages in Versus mode, but it just felt like not much work was put into this at all. It just feels like this has been shoved onto current L4D players to keep them happy. Just my opinion.

I'm a little bitter that I payed for it, but honestly It's become my favorite map for versus mode, I've started to learn the best ways that they've set up for playing as infected, and it's become one of the most challenging maps for my team to survive playing as the humans, it's a lot of fun, and I just feel from a design point of view, that it seems to me a lot of work and play testing was put into balancing this out for versus.

For how much I play versus, it really shows to me that alot of play testing was put into balancing this, or at least into attempting to balance this. All I know, is I'm having tons of fun playing versus on it, but it's pretty mediocre for playing campaign, just because the AI infected aren't usually as coordinated as human opponents.

ksimp23
9th October 2009, 01:50 PM
I thought that it was well balanced and crafted, but honestly in the end the content just wasn't enough for me.

xxjoesusxx
9th October 2009, 02:31 PM
I thought that it was well balanced and crafted, but honestly in the end the content just wasn't enough for me.

Yeah, it's really short, like I said, a little bitter I payed for it, but I'm enjoying myself, I guess it's better than when I payed for Operation Anchorage.

xxjoesusxx
9th October 2009, 04:05 PM
joesus do you talk in real life like you type? Like as in, you never stop a sentence, even when you're changing subject, you just keep typing commas so, it sounds like you're breathless ?

Yes, it's really exhausting. When I want to go in depth with somebody for a long conversation, they have to hook me up to a machine.