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View Full Version : Stop N swap used now in other games


Bomario
27th February 2006, 09:57 AM
after careful observation, games like Sonic Adventure 2 used stop n swap to transfer chao from SA2 to the Sonic Advance Chao Garden, its a similar process.

A save file of Pikmin swaps data to SSBM for the captain Olimar Trophy.

Zelda wind waker connects to GBA as does Zelda Four Swords Adventures, with WW using tingle tuner you can unciover secrets that arent available without the GBAS. Another Similar process.

Has anyone else seen similar Stop N Swap in games?

Soulreaper41392
27th February 2006, 12:47 PM
THAT is not Stop n Swop. SNS would not be connecting two systems like Sonic Adventure 2 is was between 2 games on the one system. how it was done, we dont know. The thing about using GameCube games to unlock stuff in other games is thru the memory card, which is pretty common these days. So SNS is totally different than those things that your talking about. What your talking about is called "data transfer". Shazam

qwertybub3
27th February 2006, 12:59 PM
You mention Zelda but not Oracle of Ages or Oracle of Seasons?

And a beter example of SnS in Sonic is How to get a Tails Chao.

And the "save file of Pikmin swaps data to SSBM for the captain Olimar Trophy." thing has been done since the PS1.

BKPC and Pat-Tri are the best examples of Stop'NSwop even though they are for the PC.

http://www.maj.com/gallery/qwertybub3/PacTriBoss/stopnswop.png

OmegaPirate
27th February 2006, 01:15 PM
A save file of Pikmin swaps data to SSBM for the captain Olimar Trophy.


All it does is *read* your memory card to see if you have a save from that game *Pikmin* then it activates the hidden feature...in *SSB:M*.

No data gets swapped...

Soulreaper41392
27th February 2006, 01:29 PM
zelda OoA and OoS IS like stop n swop sorta, except for you use passwords. And Qwertybub3, he DID say you could add any games that he didnt know of so apparently he doesnt have those awesome games. Shame on him! lol

Gold Jinjo
27th February 2006, 03:44 PM
All it does is *read* your memory card to see if you have a save from that game *Pikmin* then it activates the hidden feature...in *SSB:M*.

No data gets swapped...

No data even really gets read... it just looks to see if the save file exists, and that's it :)

BKPC and Pat-Tri are the best examples of Stop'NSwop even though they are for the PC.
http://www.maj.com/gallery/qwertybub3/PacTriBoss/stopnswop.png

Wow. I never thought I'd see "dungeon" and "adventure" so mutilatedly misspelled.

qwertybub3
27th February 2006, 10:03 PM
A cactus blob did it.

Bottles98
7th April 2006, 07:47 PM
Wow. I never thought I'd see "dungeon" and "adventure" so mutilatedly misspelled.
You REALLY don't understand the point of Billy Bob the Cactus Blob, do you? ;)

repobanjo
7th April 2006, 08:02 PM
Again, this glitch where dead topics float to the top gets people. It happened to me once. It's like, dead topics rise. FROM THE DEAD!

trevor
7th April 2006, 10:27 PM
"Again, this glitch where dead topics float to the top gets people. It happened to me once. It's like, dead topics rise. FROM THE DEAD!"

Ochh, away and hid your weeshed!... :no:
This pisses me off.... :mad: :no:
Trev

Hakey Wake
7th April 2006, 11:10 PM
....what?

Bumped old topics are not needed, they disappear of the front page for a reason...no one is interested anymore.

Benjo-Kazooie
19th April 2006, 02:24 AM
nothing is realy like SNS because Nintendo didnt like the idea of it