Fox McBanjo
28th May 2010, 04:13 PM
Had a good 20 mins of extra time after finishing an exam there, and thought of this while waiting.
Rare has said unless a completely new approach is taken the series wont be rebooted, or something similar. How about, instead of just a remake, they do a remake-esque game and leave it at that?
Game would play out as if N&B was Threeie, with B&K in their rebuilt house and stuff. Suddenly Gruntilda appears on top of her tower, fully reformed (There needn't be a reason, 'magic' would be good enough TBH). She starts raining down spells on Spiral Mountain, and destroy Banjo's house. The only safe place is inside the old lair, so using a grenade egg Kazooie breaks the rocks and the two jump inside. Rocks fall behind them and block their exit.
The rocks from Tooie, Cheato ect are still here. Cheato gives the pair a spell to light the place or something, and the two try to find a way out. The jiggy on the steps is back, so the two go get it, and the wrench in the backpack glows gold when they do. Banjo pulls out the wrench and lifts the boulders in front of MM out of the way. This just spurs on from here into Banjo-Kazooie, but instead of trying to rescue Tooty, they're trying to defeat Gruntilda and escape. The game would change slightly in a way so that instead of puzzles filled by jiggies, the wrench would absorb them, and bigger rocks blocking paths would require more jiggies to move. Bottles, Notes, Jinjos, Honeycombs ect still act the same, abeit with different speech, slightly different gameplay (more jiggies, more objectives, moves ect) and the game gets a huge graphical boost obviously. This way the game can be presented to a new generation as something bettter than just a rehash, but fans can be happy to explore the Lair again.
Any thoughts? Granted I did only spend 20 mins at the end of a piss-easy Music exam on this I think it's alright.
Rare has said unless a completely new approach is taken the series wont be rebooted, or something similar. How about, instead of just a remake, they do a remake-esque game and leave it at that?
Game would play out as if N&B was Threeie, with B&K in their rebuilt house and stuff. Suddenly Gruntilda appears on top of her tower, fully reformed (There needn't be a reason, 'magic' would be good enough TBH). She starts raining down spells on Spiral Mountain, and destroy Banjo's house. The only safe place is inside the old lair, so using a grenade egg Kazooie breaks the rocks and the two jump inside. Rocks fall behind them and block their exit.
The rocks from Tooie, Cheato ect are still here. Cheato gives the pair a spell to light the place or something, and the two try to find a way out. The jiggy on the steps is back, so the two go get it, and the wrench in the backpack glows gold when they do. Banjo pulls out the wrench and lifts the boulders in front of MM out of the way. This just spurs on from here into Banjo-Kazooie, but instead of trying to rescue Tooty, they're trying to defeat Gruntilda and escape. The game would change slightly in a way so that instead of puzzles filled by jiggies, the wrench would absorb them, and bigger rocks blocking paths would require more jiggies to move. Bottles, Notes, Jinjos, Honeycombs ect still act the same, abeit with different speech, slightly different gameplay (more jiggies, more objectives, moves ect) and the game gets a huge graphical boost obviously. This way the game can be presented to a new generation as something bettter than just a rehash, but fans can be happy to explore the Lair again.
Any thoughts? Granted I did only spend 20 mins at the end of a piss-easy Music exam on this I think it's alright.