PDA

View Full Version : so im trying to disign a video game.....


Mr.Skittles
5th August 2010, 05:27 AM
any body have any ideas on sofware i should use?

Madous
5th August 2010, 05:29 AM
...Oh my.

SO many things depend on what you're trying to make. What do you have in mind?

Jinji Mongo
5th August 2010, 05:30 AM
We're going to need a bit more information if you want help.

Jinjonator
5th August 2010, 05:32 AM
Spell check is a good place to start. Work up from there.

Avarice
5th August 2010, 06:36 AM
If you like Hero Klungo Saves Teh World, you can make your own custom levels with this site. (http://blocksbox.com/)

BlueytheWalrus
5th August 2010, 06:44 AM
Pen and paper.

What the game's about should probably be your first priority.

Snagprophet
5th August 2010, 09:53 AM
GameMaker. I did it during my ICT course. I think you mentioned some software for n00bs once, but that's all I can suggest.

Deebs
5th August 2010, 12:19 PM
You shouldn't even be thinking about the software until you've made your idea, drawn it out fully and critically criticized it to the point where you think it's right.

Ice Matt
5th August 2010, 12:26 PM
Game Maker is pretty easy to use for 2D games, once you understand how to start. There are official tutorials with editable files that can help a beginner. Games can be made without using code, as you can program the game with events and drag 'n' drop actions.

The program has built in tools such as a room editor (level editor), an image editor and a path editor which really speed up game development.

Game Maker can also make 3D games, which is much harder than making 2D games in it for several reasons. One reason is you need to use GML code to do it and if don't know much or anything about code GML can be very hard to learn and understand.

Another reason is Game Maker's 3D features are limited to graphics, things like collision detection are not built in for 3D and also the room editor is made for editing 2D levels and can be a pain to use for 3D levels.

Game Maker is primary a tool for making 2D games.

Aaron Anderson
5th August 2010, 04:59 PM
You shouldn't even be thinking about the software until you've made your idea, drawn it out fully and critically criticized it to the point where you think it's right.

If only people actually did this in real life.

Spyke4995
5th August 2010, 05:13 PM
Are you interested in making a 2D or 3D game? But like most other people said, we're going to need a bit more info here.

Ice Matt
5th August 2010, 05:21 PM
I think if he wants to make a game easily, which is either 2D or 3D, he should use Game Maker and if he wants to make a 3D game he should use Ultimate 3D with Game Maker.

lemurboy12
5th August 2010, 07:04 PM
Get Game Maker 8. It's easy to use and there's a lot you can do with it.

Tdsq
5th August 2010, 09:22 PM
Flash cs4 (Flash games and animations *2d and 3d)
Blender 3d (3d games and animations)

Blender is free,
flash costs quite a bit. unless of course...
you know.

HomsaHedgehog
9th August 2010, 12:34 AM
The Games Factory 2.

Oh, and spell checker.

mojobojo
10th August 2010, 01:12 PM
How about Direct 3D and Visual C++?

Lupaie
12th August 2010, 08:17 PM
i am trying out gamemaker....could use a mentor though

Guitar
16th August 2010, 08:20 PM
Flash cs4 (Flash games and animations *2d and 3d)
Blender 3d (3d games and animations)

Blender is free,
flash costs quite a bit. unless of course...
you know.

PM me if you need it. :smug:

For 2d, use Game maker.

HomsaHedgehog
20th August 2010, 01:43 AM
PM me if you need it. :smug:

For 2d, use Game maker.

I read that GM games never usually get popular.

I also find GM hard.

Tee-Hee
23rd August 2010, 12:35 PM
GM is pretty simple in design. You can do some decent stuff if you know a bit more than your standard scripter. Optimizing it is a pain, though.