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AquasAccount
13th September 2010, 11:15 PM
I'm working on a Banjo-Kazooie fan game called Banjo-Threeie. I don't know how to do 3D programming so I want to know who is interested in taking up the job. Just to give you a short summery of the game i'll type out the plot.

1 and a half years after Banjo-Tooie Gruntilda is just a skull. As she hops through Jinjo Village she Grumbles angrily to herself about how she wants to get revenge on Banjo and Kazooie. Meanwhile Banjo, Kazooie, Jamjars, Bottles, Mumbo Jumbo, and Humba Wumba are celebrating at Banjo's house due to the fact that they have finished rebuilding their house. Mumbo and Wumba get into an argument over who is better at using magic. Gruntilda enters Spiral Mountain through the cave linking Jinjo Village to Spiral Mountain (which has caved in over the course of a year and a half(. Turns out she has just remembered a spell that Cheato has that can give her her old body back. She hops up to her old lair and confronts Cheato. After threatening him he gives and and she returns back to her old ugly, green, fat self. However the spell causes a flash of light which Jamjars sees the flash of light through the entrance into the lair and tells the others. Banjo and Kazooie decide they better check it out. They run up to the lair and find Grunty as she looked in their first adventure. Unable to stop her from getting away they are knocked out by a spell cast by Grunty. They wake up hours later to find that they are still in Gruntilda's lair and they are surrounded by their friends. Mumbo explains how Grunty ran off and blew a hole in the eastern wall of Spiral Mountain and that they don't know what she plans on doing. Knowing that it can't be anything good Banjo and Kazooie decide to go after.

Sound good? I'll be posting more info on the game in other threads such as cameos, levels, moves, transformations, new and recurring characters, bosses, and links to the game's finished tracks. People interested in doing the 3D programming for the game please tell me. I need some one to design 3D sprites, do 3D rendering, 3D texture artists, controlls, and character models (if I left anything out that 3D game designing envolves then please let me know. I'm new to all of this.).

Goku
13th September 2010, 11:16 PM
What program will it be built upon?

Madous
13th September 2010, 11:17 PM
You should probably give people a few more requirements. 3D programming is a broad topic. Saying what they would need to do specifically would help us understand better.

Siege
14th September 2010, 03:51 AM
You probably won't find anyone around here for that. They're all working on their own projects or having lives. Likely the first.

marshallh
14th September 2010, 06:52 PM
If I'm reading this right, you have a small story and you want people to do the legwork for you. That's fine, but almost nobody is going to volunteer their time until you do some legwork of your own.

If time constraints are the problem, just use placeholder objects in the place of the final 3d model.
"I have a story and can somebody make a game plzthx" happens all the time.

AquasAccount
14th September 2010, 10:14 PM
Its not like that. I'm writing out the story, coming up with the levels, how to get the items, and pretty much everything else except compose music and do 3D programming. I tried both things myself and I didn't do very well composing Kirkhope styled music. Plus I couldn't figure out how to do 3D programming even after I watched tutorials.

Goku
14th September 2010, 10:16 PM
Its not like that. I'm writing out the story, coming up with the levels, how to get the items, and pretty much everything else except compose music and do 3D programming. I tried both things myself and I didn't do very well composing Kirkhope styled music. Plus I couldn't figure out how to do 3D programming even after I watched tutorials.

WHAT

PROGRAM

ARE YOU

USING?

edit: 1337th post :cool:

AquasAccount
14th September 2010, 11:52 PM
In the intro scene if you look at Banjo and Kazooie tv you can see the original Banjo-Kazooie game on the pause menu screen.

In Banjo's house Tooty (who will appear in the game later on) will have a toy box in Banjo's house. In the toy box will be various plushies of characters from other games including Donkey Kong, Dxie Kong, Diddy Kong, Conker, and even a mad jack.

In the Jungle level if you look closely into the background you can see Donkey kog and Diddy kong.

In the Desert level you can find Captain Blubbler who has crashed landed the saucer of peril after running out of fuel. He'll gladly give you a jiggy in exchange for a refill.

In Stormy Coast you can find Goby who has left Hailfire Peaks because he couldn't find enough water.

Throughout the game player will find various portraits of character from the original game who haven't appeared since.

All enemies from the first two games will return if you find out how to unlock a secret mode after you beat the game.

Chuffy will return as an unlockable after you unlock the secret game mode.

At some point in the game will be a box that says "Mr. Patch Inflatable Toy".

That's all so far. I'll be updating this whenever I come up with anything. If you have a character you would like to see cameoed feel free to comment and it may show up in the game.

TRBB
14th September 2010, 11:56 PM
What? Wait...are you posting a list a cameos in a fan-game that hasn't been made yet?

1 Why?
2 Spoils the fun of finding them in the first place.
3 Why?

wkw427
14th September 2010, 11:57 PM
Thus thread is uber funny.

You realize you can type up a story and concept in half an hour, but your programer would work night and day?

ROFL

Sorry, I don't call RWPers noobs, but you sir, are a nooblet.

AquasAccount
15th September 2010, 12:24 AM
Jungle Level- Possibly a lion or other wild cat.

Desert Level- Possibly a giant mummy or just a desert animal.

Stormy Coast- Giant Squid.

Fear Forest- ???

Snowy Mountain Leve- ???

Creepy Crypt- ???

DarkJinjo
15th September 2010, 12:31 AM
Fear Forest - Spider

Snowy - Snow man monster

Creepy - Spider or ghost

wkw427
15th September 2010, 12:54 AM
Reality level: Nothing

AquasAccount
15th September 2010, 01:36 AM
Jungel Level (name pending)- A jungle on the east coast of Isle O' Hags. Its home to many including (unnamed boss).

Barren Desert Level (name pending)- A barren desert that has many hazards awaiting the duo, including a "death zone" which is too hot for the duo in their current forms, some animals that have a grudge them from the moment they enter, a pipeline that leads to a part of a familiar factory that wasn't there in their previous visit, and a familiar face who is in need of help yet again.

Fear Forest (current name)- A creepy forest on the the east coast of isle o' hags. Dark and misty the duo will come across a haunted cabin, a giant hollow tree, and more.

Stormy Coast (current name)- Near the eastern shores of Isle O' Hags this coast is always stormy. With a cave, rocky shores, and a large sea bottom full of seal life waiting for some nice bait, the duo will have lots of obsticals to avoid including a giant squid with a bad temper.

Snowy Mountain Level (name pending)- A tall, cold mountain with harsh conditions. Here the duo will have to survive the harsh blizzard, frozen lake, and an icy cavern, and help an old friend get into his home.

Creepy Crypt (current name)- In this horrific crypt Banjo and Kazooie will find themselves surrounded by the living dead. With many rooms with their own tricks and traps, the duo will really have to use their wits to get through this place.

These are all the levels we have so far. We are still working on coming up with more.

wkw427
15th September 2010, 01:37 AM
Anyone can be a story writer... Hell, in the game industry, there isn't such a thing called "story writer"..

Pitch your ideas to someone who knows c++, give them at least $1000, and you might see your idea come to life. But don't expect people who don't know you to work for you fornothing

Avarice
15th September 2010, 01:39 AM
Aqua, you should have posted this in the Banjo forums. This is Almost Anything Goes.

AquasAccount
15th September 2010, 01:40 AM
Oh sorry. I was thinking crystal space. I heard its a pretty good program.

I didn't ask people to start telling me about how people probably won't want to do I posted it up in case some is interested. I've seen people post up things like this before and people have been interested. And yes I am a noob. It's not like iv'e been here for that long right? Iv'e only been here for a couple days (not including the time that iv'e had my account but never logged in). the only reason I started to use this place is because the other two people helping me with the game told me to come to a Banjo-Kazooie forum to find some people who may know how to do 3D programming and may be interested in helping out. Think of the chrystal jiggy that B-K pianist is making. He asked for 3D programmers and look at the responses he got. People were interested.

1. Because I can.

2. To give people an idea of what the game would be like.

3. Because I can.

Also I don't give a rat's ass if the game isn't actually made. It was fun coming up with it. If some one is interested in programming the game that's good but some one isn't then I suggest they ignore this thread cause I don't need to hear about the improbability of this game being created and there's really no point in you commenting.

DarthConker
15th September 2010, 01:41 AM
I'm liking the list, but the forum you posted this in is for anything non-video game related. Look for the Banjo Kazooie section at the top of the forums index. :)

ksimp23
15th September 2010, 01:47 AM
Oh man, your bringing back great memories of what I dreamed Banjo-Threeie would be like before Nuts and Bolts was announced. Please for the love of god Rare, we all know this is a long shot now but take it back it roots.

Solid Snix
15th September 2010, 01:56 AM
Good level, yada yada yada, insert creative advice here. All that aside, how the heck did you not see the Banjo section at the very top of the forums?

Siege
15th September 2010, 01:57 AM
Crystal Jiggy has also made little progress since it was devised, almost 2 years ago I believe.

Madous
15th September 2010, 01:59 AM
Moved to the correct forum.

Also, good ideas. I wish they would have implemented them. :-/

AquasAccount
15th September 2010, 02:27 AM
And what does that mean? I don't need your bull shit about what you don't like about this game. If you think its a stupid idea then ignore this whole topic cause its obviously none of your business.

AquasAccount
15th September 2010, 02:28 AM
Those are some good ideas. I'll take them into consideration.

Oh okay. Didn't know that, still a new noob at this.

Good level, yada yada yada, insert creative advice here. All that aside, how the heck did you not see the Banjo section at the very top of the forums?
I'm a noob okay! D: xD

Oh man, your bringing back great memories of what I dreamed Banjo-Threeie would be like before Nuts and Bolts was announced. Please for the love of god Rare, we all know this is a long shot now but take it back it roots.
Don't worry I will. There's a big surprise for players that complete the game 100%.

Madous
15th September 2010, 02:36 AM
Here's a tip. If you want to make an addition, please do not double (or in this case, triple) post. Just add it to your original post. :)

King Gobi
15th September 2010, 03:19 AM
^ Double post edit your original one

Also are you making a FanGame I don't understand the concept of you listing these ?

King Gobi
15th September 2010, 03:23 AM
Triple posts make me cringe also BKpianist was doing some of the work a story does not a game make my friend so unless you can contribute to the games development, and I don't mean a story then you sir are wasting your time.

Ice Mario
15th September 2010, 10:44 AM
Maybe you should make it into a book?

Goku
15th September 2010, 12:45 PM
I was actually thinking about helping you but, since you won't tell me what program you're using...

AquasAccount
15th September 2010, 01:56 PM
Crystal Jiggy has also made little progress since it was devised, almost 2 years ago I believe.
But unlike them, I actually spend time writing it out and coming up with ideas. Iv'e almost written out the whole story (and yes whyme in the game industry there IS such a thing as a story writer), i'm still thinking of boss ideas, i'm still thinking of levels, i'm coming up with moves, making new characters, etc. etc. in the game industry do you think they have one person do all the work? Now they have one or more people write out the story, some one compose the music, and the 3D programmers. Put that all together and what do you get? A game team. Now like I said before if your not interested in the whole thing then get your ass away from the damn topic cause its none of your business.

AquasAccount
15th September 2010, 01:59 PM
Isl O' Hags East Cost (new hub): http://www.youtube.com/watch?v=FBsCZE9g-T4

Fear Forest: http://www.youtube.com/watch?v=-rmlJnXWjcg

Fear Forest Underwater: http://www.youtube.com/watch?v=cl_4vidhto8

Fear Forest Hollow Tree: http://www.youtube.com/watch?v=mPk2Whpsh9k&feature=related

Fear Forest Haunted Cabin: http://www.youtube.com/watch?v=WLlF2YSZTcM&feature=related

Stormy Coast: http://www.youtube.com/watch?v=WTQpZRFMcLg

Stormy Coast Cave: http://www.youtube.com/watch?v=-KopHZDnf84&feature=related

Stormy Coast Mini game: http://www.youtube.com/watch?v=Nk-Bun92r1Q&feature=related

Stormy Coast Boss: http://www.youtube.com/watch?v=LdZt7Y4pEMM&feature=related

wkw427
15th September 2010, 02:00 PM
But unlike them, I actually spend time writing it out and coming up with ideas. Iv'e almost written out the whole story (and yes whyme in the game industry there IS such a thing as a story writer), i'm still thinking of boss ideas, i'm still thinking of levels, i'm coming up with moves, making new characters, etc. etc. in the game industry do you think they have one person do all the work? Now they have one or more people write out the story, some one compose the music, and the 3D programmers. Put that all together and what do you get? A game team. Now like I said before if your not interested in the whole thing then get your ass away from the damn topic cause its none of your business.

How many people at Rare write the story? Probably three or four people in TOTAL.

Hell, a few years ago there were only five music composers.

How much do you know about programing? What code are you going to code the game in?
You don't know?
Then how do you expect to lead a game design team if you don't know anything about game design?

That is like saying I'm going to fly an airplane with people in it to London, but I don't even know what an airplane is! lolololol

You're being an idiot. Go write a fanfiction, or at least a fan stragity guide to your nonexistent game.

AquasAccount
15th September 2010, 02:02 PM
I was actually thinking about helping you but, since you won't tell me what program you're using...
You didn't see my message? Oh well. So there's a program Iv'e heard is pretty good called Crystal Space. http://www.crystalspace3d.org/main/Download

wkw427
15th September 2010, 02:03 PM
This isn't real threeie, so why did you post it in the BK section? If it is fanmusic for a fan game, it should go in the creative cavern .......

AquasAccount
15th September 2010, 02:06 PM
How many people at Rare write the story? Probably three or four people in TOTAL.

Hell, a few years ago there were only five music composers.

How much do you know about programing? What code are you going to code the game in?
You don't know?
Then how do you expect to lead a game design team if you don't know anything about game design?

That is like saying I'm going to fly an airplane with people in it to London, but I don't even know what an airplane is! lolololol

You're being an idiot. Go write a fanfiction, or at least a fan stragity guide to your nonexistent game.
Actually I know someone who can tell me all the information I would need to direct the 3D program team. He just can't with the programming cause he's working one a game himself. And that contradicts you. Just yesterday you said "Hell in the video game industry there's no such thing as a story writter" now your saying at Rare there are probably 3 or 4 total. Well either way I don't really need your bullshit. If you don't like the idea then don't bother to comment.

AquasAccount
15th September 2010, 02:09 PM
If triple posts make you cringe then your balls really need to drop. I love it when people on the internet freak out over a little thing that they don't.

Spyke4995
15th September 2010, 02:34 PM
Triple posting is pointless, as you have the edit button. But I'm wrapped up in three projects right now, so I don't think I could help... Perhaps you should get a basic engine together before you go after 3D modellers and programers... You could even take the time to learn to use basic programs like Sketchup, and progress to Max and Maya... Who knows where you could end up?

StarFox
15th September 2010, 05:41 PM
This seems just too familiar of an idea, like I've heard it before elsewhere. Regardless, I'm doubtful on this entire project of yours with the fact that it will never get made unless you start learning how to model, animate, texture, program, etc.

Y-Kaz
15th September 2010, 05:58 PM
there is alreadya BK3

DarkJinjo
15th September 2010, 06:03 PM
I could come up with a great game too, but no one would make it so I don't bother. Same reason why you shouldn't bother.

Rock
15th September 2010, 06:56 PM
There are a few problems with this.

Firstly, the plot, which seems to be the main point about making this game, is seriously flawed. Why would Cheato still be randomly sitting in Grunty's Lair? Why would Grunty be hopping around randomly?

But I think it has potential and that music sounds good even though it's ridiculously BK cliche (I mean you've pretty much used every cliche chord pattern in the book).

I think everybody's being really discouraging which is unnecessary. Guys you've made your point. No reason to strangle the poor fellow!

Smouvy
15th September 2010, 08:09 PM
But unlike them, I actually spend time writing it out and coming up with ideas.

I'm sorry, but this just made me plain angry.

If there's one thing the Crystal Jiggy has, it's a solid story line and tons of ideas.

Siege
15th September 2010, 08:27 PM
Just yesterday you said "Hell in the video game industry there's no such thing as a story writter" now your saying at Rare there are probably 3 or 4 total.

Yeah, and those 3 or 4 are probably programmers, artists, or some other purpose on the team. A plain old story writer would just make the story then be useless.

Game designer is what you're going to be, and most game designers at least have a basis in programming.

And I don't plan on leaving this thread. Also, you really should control your temper :)

I'm sorry, but this just made me plain angry.

If there's one thing the Crystal Jiggy has, it's a solid story line and tons of ideas.

Also this, they've had a story, level design, even bosses since very early on. Read the thread if you'd like before assuming things :teach:

wkw427
15th September 2010, 09:19 PM
This thread should of been Thread of the Year :\

AquasAccount
15th September 2010, 10:18 PM
^ Double post edit your original one

Also are you making a FanGame I don't understand the concept of you listing these ?
I'm listing these to give people an idea of what the game would be like. I think its pretty damn hilarious how some people are getting mad at me for it, its not like its a big deal. xD

Spyke4995
15th September 2010, 10:21 PM
They just don't like the idea of you expecting people to work night and day, on something you've only got a story to.

AquasAccount
15th September 2010, 10:25 PM
Yeah, and those 3 or 4 are probably programmers, artists, or some other purpose on the team. A plain old story writer would just make the story then be useless.

Game designer is what you're going to be, and most game designers at least have a basis in programming.

And I don't plan on leaving this thread. Also, you really should control your temper :)



Also this, they've had a story, level design, even bosses since very early on. Read the thread if you'd like before assuming things :teach:
Smouvy, I didn't say the crystal jiggy was bad, in fact if it weren't for the crystal jiggy I would have never even tried to write out a banjo game in the first place. I think the crystal jiggy is awesome and the levels are better then most of the ones we have, they'r creative and new to the banjo series (Iv'e never even seen an animal cell level. that one sounds the funnest). Same with the hotel idea, its original and is something that nobody would think of for a banjo game. The songs for it is perfectly fitting and some even trail away from the kirkhope style but still come together perfectly. Crystal Jiggy sounds like it will be the best banjo game yet.

Spyke4995
15th September 2010, 10:26 PM
Perhaps, you should start learning how to do 3D?

AquasAccount
15th September 2010, 10:30 PM
They just don't like the idea of you expecting people to work night and day, on something you've only got a story to.
I don't expect them to work night and day. I don't care if the game is finished in 30 years, and like I said before I don't even care if the game is ever finished. It was fun coming up with everything.

Goku
15th September 2010, 10:45 PM
You didn't see my message? Oh well. So there's a program Iv'e heard is pretty good called Crystal Space. http://www.crystalspace3d.org/main/Download

Cool beans. I'll have to check it out.

AquasAccount
15th September 2010, 11:24 PM
There are a few problems with this.

Firstly, the plot, which seems to be the main point about making this game, is seriously flawed. Why would Cheato still be randomly sitting in Grunty's Lair? Why would Grunty be hopping around randomly?

But I think it has potential and that music sounds good even though it's ridiculously BK cliche (I mean you've pretty much used every cliche chord pattern in the book).

I think everybody's being really discouraging which is unnecessary. Guys you've made your point. No reason to strangle the poor fellow!
Thanks. And really I just started the whole thing cause it sounds fun. If it doesn't get made into a game oh well. If it does then that'd be awesome. Also Cheato is still in Gruntilda's lair from tooie. Its pretty much his home now since he really has nowhere else to go. Grunty is hopping back to spiral mountain so she could use the spell she remembered to get her body back and get revenge on Banjo and Kazooie. There's more to the plot that I probably should have added. She's planning on destroying Spiral Mountain and the west coast of isle o' hags with a deadly spell. She magnifies the spell with some sort of machine that she works on throughout the game.

Spyke4995
15th September 2010, 11:25 PM
Well, I hope your project goes well, even if it doesn't get finished.

Edit: Wait, what happened there?

AquasAccount
15th September 2010, 11:40 PM
Well, I hope your project goes well, even if it doesn't get finished.

Edit: Wait, what happened there?
Thanks. And what happened where?

Spyke4995
15th September 2010, 11:42 PM
That double post just before, confused me.

King Gobi
16th September 2010, 04:17 AM
I don't expect them to work night and day. I don't care if the game is finished in 30 years, and like I said before I don't even care if the game is ever finished. It was fun coming up with everything.

Then why bother with wasting people's time ?

Lupaie
16th September 2010, 08:24 AM
First: I like your music (did you make that yourself)
Second: I like some gameplay ideas
Third: If you can't do at least game programming, 3d animations, 3d modeling, Photoshop skills, etc yourself, or at least a very huge part...then you are screwed and the project will go down the 'Duke Nukem Forever' way...(scratch that, I mean Crystal Jiggy way)

I know a bit of Photoshop, design and 3d modeling/animation but my first game will be a simple 2d sprite based game. And even then...I am still in need of a decent programmer, even if it is only in Gamemaker, I just have high expectations :)

So my advice, start on a low-key project, collect a team, than expand....and make a KEY part of development depending on only YOU, not your team. I think the ratio should be: 75% development by YOU and 25% by others.

AquasAccount
16th September 2010, 01:50 PM
First: I like your music (did you make that yourself)
Second: I like some gameplay ideas
Third: If you can't do at least game programming, 3d animations, 3d modeling, Photoshop skills, etc yourself, or at least a very huge part...then you are screwed and the project will go down the 'Duke Nukem Forever' way...(scratch that, I mean Crystal Jiggy way)

I know a bit of Photoshop, design and 3d modeling/animation but my first game will be a simple 2d sprite based game. And even then...I am still in need of a decent programmer, even if it is only in Gamemaker, I just have high expectations :)

So my advice, start on a low-key project, collect a team, than expand....and make a KEY part of development depending on only YOU, not your team. I think the ratio should be: 75% development by YOU and 25% by others.
Yeah I think I should too. I think i'll finish writing out this game game and try composing some music for it too. One guy asked if he could with compositions so I said it was fine but im also trying to make some music, not very good at Banjo styled songs.

Coolboyman
16th September 2010, 02:11 PM
Sorry but you have to have way more of a game plan before asking people to program. I've worked on games like this before, and I've had to program tons of useless things because the guy in charge kept changing his mind. People don't have time for that kind of crap. Once you have everything else 100% sorted and planned out, THEN you can ask for a programmer.

Goku
16th September 2010, 10:50 PM
First part of making a proper fangame is organization. Don't just make up stuff as you go along. It leads to the death of your project. Trust me, haha... i've been there.

Skill
19th September 2010, 02:11 AM
Hi, i've been building my game on and off for a while now, the videos can be seen on my channel http://www.youtube.com/user/BanjoUnity?feature=mhum

This shows alot of the functions in place atm http://www.youtube.com/watch?v=SS-P8MzdaxU

and this is a swimming demo: http://www.youtube.com/watch?v=8aJ8aI8yMnA

Theres been a fair few months of work in that and i have a small team that work with me, but right now i haven't been able to give them a single task due to how much work there is in setting it up, getting all the moves to actually work and testing them, its not easy.

I have a Software Development Diploma which is all about business applications, so when i started i knew nothing much about games development but had alot of programming experience. I had a bit of experience with Blender but nothing major. All i did was take it step by step. I have no story for the game, all that i'm trying to do is make a game that works, jumping, running, firing eggs etc. The story can come much later.

If you were going to make a game like this its not going to be something you make in a week or month or even a year, its alot of work, pick an application like Blender that is free and start working, there was a member of RWC a while back that got pretty far with Blender GE so you could go that way.

Just do not go the way of XNA it will be far too complex for you.

Good Luck.

XeRo9009
20th September 2010, 08:52 PM
Wow, a Banjo fan game that actually has some sort of engine! That is very impressive... looks great so far!

AquasAccount
24th September 2010, 11:05 PM
First part of making a proper fangame is organization. Don't just make up stuff as you go along. It leads to the death of your project. Trust me, haha... i've been there.
Your right. I'll finish coming up with the bosses and how to get each item and all that stuff then maybe i'll ask again. My brother's friend is in college for making video games so there's one person who may want to help since he like making games like this.

Bradlestix
24th September 2010, 11:15 PM
Thank you! :)

Lol, I think he was talking to Skill about the engine. Your game doesn't have an engine yet, to my knowledge. And by the way, try to avoid double or triple posting. You can use the edit button instead.

King Gobi
25th September 2010, 04:48 AM
^ Multi Quote as well