View Full Version : Everyone at Big Huge Games laid off
24th May 2012, 08:51 PM
I have gotten confirmation that this is true.
In case you forgot, Grant Kirkhope, former Rareware musician was working there. I seriously feel bad not only for Grant, but the entire staff who worked on The Reckoning.
24th May 2012, 09:40 PM
I don't think I've ever played any of their games (38 or BHG), but that seriously sucks to see the entirety of both studios sink to the ground.
24th May 2012, 09:50 PM
I've played Reckoning for about an hour, I didn't quitelike it... but poor Kirkhope :(
24th May 2012, 10:09 PM
My only hope is he's quite talented and semi-famous, so he should be fine. Good luck to them all, though
24th May 2012, 10:11 PM
Oh my gosh! 5char!
25th May 2012, 12:01 AM
Heard about this recently. It's really sad. I thought Reckoning did well enough, but apparently 38 was makin' some pretty bad financial decisions. Hopefully everyone can recover from this unfortunate event, and move on to bigger and better things.
25th May 2012, 12:44 AM
It seems that no matter where Rare's former employees go, the companies just sink. So that's both Free Radical and Big Huge Games? Where else have Rare employees gone to? Maybe its an omen...
25th May 2012, 06:40 AM
I think the fact that Reckoning was moderately successful in sales only made this worse. BHG were finally starting to create a name for themselves.
Hey, I'm Grump
25th May 2012, 12:13 PM
Another respectable developer bites the dust. Kirkhope can't catch a break, can he?
25th May 2012, 06:23 PM
I talked to him yesterday. He says he doesn't think he'll be finding work again anytime soon. I tried to cheer him up, though... poor guy. :-/
27th May 2012, 08:19 PM
There was some royalty issues with EA and basically the two studios got ****ed by it. One of the companies that owed BHG just didn't pay up.
27th May 2012, 10:20 PM
Wow, that really blows. I feel genuinely sorry not only for Grant, who is an awesome guy (spoken with him before, it's always really cool when people respond to their fans), but for everyone who was laid off. The gaming industry is incredibly competitive and I fear that there isn't enough of an industry available right now to absorb an entire studio's staff.
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