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Old 20th September 2009, 04:44 AM
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cooliscool cooliscool is offline
Dingpot
 
Join Date: Aug 2007
Location: SC, USA
Total Awards: 2
You're Appreciated! INFECTED - B1K1 
Here's a new build, and I decided to release the source code (VB .NET and OpenGL code). It's largely uncommented and a little bit messy, but anyone's welcome to do as they please with it, without accreditation. Note that to compile it, you'll have to install the Tao Framework first.

Updates:

+ All texture bugs confirmed to be gone. (Pic 1, Pic 2)
+ Tool bar with some quick toggles and model rotation options.
+ Option to associate *.bkm and *.btm files with Windows, so when you double click them they open automatically in BG. You can also drag the files from Windows onto the render Window in BG and they'll load up.
+ Started work on DK64. Nothing to show yet, purely code side.

Download source code

Download 32-bit binary

Download 64-bit binary

Last edited by cooliscool; 20th September 2009 at 04:50 AM.
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