Here's a new build, and I decided to release the source code (VB .NET and OpenGL code). It's largely uncommented and a little bit messy, but anyone's welcome to do as they please with it, without accreditation.
Note that to compile it, you'll have to install the
Tao Framework first.
Updates:
+ All texture bugs confirmed to be gone. (
Pic 1,
Pic 2)
+ Tool bar with some quick toggles and model rotation options.
+ Option to associate *.bkm and *.btm files with Windows, so when you double click them they open automatically in BG. You can also drag the files from Windows onto the render Window in BG and they'll load up.
+ Started work on DK64. Nothing to show yet, purely code side.
Download source code
Download 32-bit binary
Download 64-bit binary