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| The Banjo Kazooie Series General Discussion about the Banjo Kazooie series from the N64 classics to the handheld sequels & new Xbox games. |
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#1
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Walk in Water Glitch
I dunno if anyone else has done this, but I've found a glitch in the game (Note, you must to the "Fall Through Ground" trick twice, which I'll explane at the end)
On the Terrarium of Terror level, do the fall through ground trick on the highest orb-like-area. once your done slideing and land on the invisable ground below. Now swith to a small helecopter-like vehicle, and fly untill you find the orb that has water, dirt, and all of those blue plant-things. Land your craft on top and get out (Hopefuly, you landed on a spot where you won't slide). now do the fall through ground trick again (It might take a few minutes this time, because of the unlevel surface. If done right, you should land in a room with flying fish. http://i42.tinypic.com/ru7d6b.jpg Heres a (bad) picture of Banjo runing with the fish. (Sorry for the bad quality, but you can see the dirt from Banjo running) Fall through Ground Trick Lay a Gurnade Turbet (Or what ever it is called) on its back now on either side (Left or right, when you use it) press and hold LT untill Kazooie flips it. Hop in and get your view at an angle to where you can slightly see into the ground. Now get out. |
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#2
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This happened to me, but it wasn't this way. I'm not sure about what I did, but the music was water-like, and the aspect was that the level was entirely flooded-but Banjo didn't start to lose air when I got off my vehicle. Weird....
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#3
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I've done this plenty of times in the glubber tubes
also, I DISCOVERED THE TURRET GLICTH :3 sorry, had to say it |
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#4
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Yep, I have ran into this. I didn't really feel like that bad of a glitch to me. It is a little strange though.
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