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| Creative Cavern We'd love to see your artwork, read your stories, or play your games. So let your creative juices go wild. Images are enabled in this forum. |
| View Poll Results: At long last, the F.A.Q. Fiction is finished! Did you like it? | |||
| To the point of buying it if it were real! |
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11 | 100.00% |
| Nice read, in fact. |
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0 | 0% |
| I care not. |
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0 | 0% |
| I like not. |
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0 | 0% |
| The horror.. |
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0 | 0% |
| Voters: 11. You may not vote on this poll | |||
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#16
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Whoa, the past two chapters you've posted... Haha, this game would be so challenging if it existed! But don't worry, that's a good thing. But whoo boy, just think of how tough the races with Canary Mary would be! It was already tough enough in the last game!
Keep it up, this is getting really good.
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Best avatar ever. ilu CK.
-Do the impossible, see the invisible.- |
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#17
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Mayahem Temple
The ancient-esque structure and ambiance of this first level, and its incredible design (and hopeful hard redesign) would be a stunning sight to behold, if going by what you had to survive to get here, you were not filled with fear, wandering what horrible dangers lie! You walk along the path to find the notes still laying there. YES! Single notes, not nests! That being strike one! Forty of them lie within the path that goes up until what would be Mumbo's house and the great pyramid in your vicinity. But midway there is a hatch. Go to it, interact with B and Bottles' long lost brother Jamjars will pop out, but THIS time tells you that for your own sake, he will give you every move right there and then. Believe him, you would never survive if you had to learn them one by one AGAIN. That said and done, and with every move at your disposal from this early point on, you might want to check where the river comes from. There is a grilled little door that you must grenade in order to smash it open. Inside you will find a group of ten Moggies apparently friendly, talk to all of them. They seem to be worshipping a god named Marzipan....or Targitzan.....whatever it was spelled. It was too holy to be spelled correctly at all times. Talk to the last one, and leave. But the door shuts! (how¿¡ I just blown it open¿¡) They will not allow any infidel to leave the sacred shrine of their god, Targitzan! Moggy Priests Powered From Above Fanatical Worshippers For the subboss (yes, there are subordinate bosses this time) each one got a power that came from supposedly the great Targitzan himself. They only take two hits each. Two spit fire, two summon lightning from the sky (what sky¿¡ I am in an enclosed room!), two have the SuperBaddy trick on themselves, two launch Ice Eggs at you, and two are airborne. You may want to WonderWing your way toward beating these guys, specifically the lightning fellows. But if you are lucky you can kill the other six the same way. If your feathers last as much. Now, for the two in the air, THIS will be the first instance you have to use your new Egg Aim. Throw 3 eggs at each for them to fall off on top of one another, and surrender their Jiggy! However they warn you that the god from above may be mad at you... |
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#18
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You wouldn';t have the heart to make the Canary Mary races harder then they are already, right?
And AMAZING interpretation of a harder BT! I love it! |
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#19
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You come out there, your victory having earned you a Jiggy. Take note of what they said. The God from ABOVE. Happens, the huge pyramid is ABOVE YOU! So go there, and enter. Targitzan will notice you have mastered the art of Bird Handling as well..............but also says you will not need it. Actually, that move is pretty much nonexistant this game around!
So you will have to gather ten green statues but in the normal view of B&K. The statues have not changed places, but for example between the columns will sprout fire walls! You must be more cautious this time around navigating the exact same maze. Ten statues later, you are told to enter the Slightly Sacred Chamber, but the door will NOT open. What do you do then¿ Remember where the Jinjo was in the normal game¿ A Minjo stands in its place. Kill it with a Grenade egg for his falling body below presses a switch that opens the door. You might go inside it now, or get ten more statues the same way. But beware the ones near the dart-throwing totem, because now they can MOVE! Ten statues more later, the other door will NOT open either. So, you get in the one that you already opened. There is another Jiggy there! Take it, but the door will CLOSE on your noses! Targitzan tells you that in order to be worthy enough to leave that room, you must kill the Twenty Moggies that show up spontaneously! They are common, mindless Moggies, but it is a real mess having to deal with them all. Your choice as of how to do so. After all of them are dead, Targitzan lets you go, but warns you that the other door may not be as merciful. Go to the other door and there will be himself, stopping you from getting another Jiggy! Targitzan Despotic Dizzy Totem God Remember I told you to forget the Breegull Blaster mode¿ He is killed the same way as last time, harming the targets in his sides. But.. The bottom one can be killed as last time, with simple eggs thrown at them. BUT, the sections will NOT break off, that meaning you will have trouble reaching the top most ones! SURPRISE! A fly pad shows up! This will be your first instance as well with the Airborne Egg Aiming, for you must do either that, or Beak Bomb the targets, the exact same way you did two years ago with certain Snowman! The middle section you can Egg Aim to get them down as well. When he is finished, the door will open and he will invoke his Sacred Self-Destruct. What is the difference here¿ If you do not RUN THE HECK OUT of the room, that last hurrah of his KILLS YOU. Get out of the room, and come back to see he's gone, and his Jiggy remains. About Canary Mary races, you won't need either mine carts or clockwork mouses any longer. That I can tell you. |
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#20
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You come out triumphantly from the temple, and notice a stormy sky, that is willing to claim the soul of those who killed the reigning God. That meaning you can expect lightning to fall from the sky the whole level!
Look that on the very top there is a Jiggy! You take it and....eh¿¡ It vanished! It appears now on the little lake at the start of the level, and you got 10 seconds to get it! Ever practiced diving¿ You will need it right now! Jump off from the top of the temple to the very bottom of that lake, and be sure to swim fast for it is in the same place the Jinjo would have been in the normal game. Got it? That makes four Jiggies you get! The actual Jinjo is not far from there, so keep swimming until you find it. But, you know what happens when lightning touches a body of water, right? Here's how to deal against the wrath of the gods. Each three seconds stop on your tracks and jump toward somewhere other forwards, because a lightning will fall where you are! It strips two honeycombs away, so I'd be careful if I were you. The fly pad is still there at the very start, and now it is the time to use it. Go on top of the colosseum to find.....a Glowbo¿¡ What is it doing here¿ I'll tell you. In the normal game, remember how it was said Glowbos were NEAR either Mumbo, or Humba¿ THIS time around, they are as far as they can possibly be. That meaning that if you come across a Glowbo, either Mumbo or Humba is at the complete opposite side of the level! The Jinjo is still there, so get him. Get off again on the fly pad there, until you get to Bovina the cow's fields being infested by flies! To get her reward, you must get rid of them. NO! No eggs will hurt them this time, you must whack them with your sole self. That meaning you can Ground Pound on top of one, Beak Bomb them, or Rat-attack-Rap them to their doom. After they are done for, Bovina gives you her Jiggy |
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#21
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The Jiggywiggy part sounds a little too complicated for my tastes, and I'm not too fond of the lightining idea ... but I'd still get the game if I could.
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[Invent your own signature] P_L for Registered User |
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#22
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Guh-huh! Dun dun dun dun dun dun dun don don dun don dun don!
YOU WIN!!!!
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bunny is daed "You know, Jinjo Hurling was originally called something different, but we had to change the name to avoid giving people the wrong idea..." |
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#23
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Now that you got the Glowbo for Mumbo, go to his house, avoiding the lightning altogether, needless to say as I already covered it!
Mumbo will ask for the Glowbo. Give it to him, and you can control him again! You can do no more than jump and zap, as usual. If you come out, you will notice that the sky is calm again, because Mumbo is not guilty of anything. Go to the Mumbo pad located in the same place, and press B on it. Another sequence of buttons you must press in order to make the Golden Goliath rise, and when you do, as usual kick open the two steel doors in the level, and enter the one at the start of it. You will notice that the same Jiggy you used to get as the Goliath is even higher up, so he's basically useless in that regard. What you CAN get as him is another Glowbo nearby the Code Chamber, which is by the way closed beyond the strength of the Goliath - tough luck to you! When the time is up, you will be Mumbo again. Go back to your house an resume control of B&K. Get out of Mumbo's, and the lightning has subsided a little. Now it takes six seconds for it to fall, and good thing it does, because you will that more time in order to open the door of the building near Mumbo's. For this you need to Egg Aim at the six serpent heads at its ends, just like last time. Enter, and Chief Bloatazin will talk to you, madly worried about the relic thingy of Targitzan, which was likely to be stolen. He will then open the upper door. So get out, and onto the fly pad, and enter the upper door, to proceed toward the Unga Bunga cave. Last time, the relic was there. But look now. The relic is NOT there! That meaning it was paranoid suspicion from Bloatazin. Go back to him and Banjo will say Bloatazin probably lost it among the mountains of gold there are in the place. Use for the first time the Clockwork Kazooie egg you already should have by now, and enter a little hole in the highest mount of gold. Inside there will be a golden statue which is what Bloatazin wants. Get it, and then go back and feel free to explode, and then Bloatazin will have his relic back, and overjoyed he gives you a Jiggy |
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#24
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I'm gonna have to read this when I have more time.
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My scootering video |
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#25
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I'd love to get this game if it were to come out.
This game sounds awesome, thanks for telling us!
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Master Twilight Princess Player. Next up, the Poe souls! |
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#26
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Ah, glad to see more people are interested!
Now, it is time to enter Jade Snake Grove, by the start of the level, through the metal skull doors. You will see another Jinjo there, but even higher colocated so you canNOT Grip Grab up there. Send a Clockwork Kazooie to do the job. About that Jiggy you saw very high above the swamp, as Goliath was unable to get it, you will have to get it somehow else. On top of the now-useless Code Chamber lies Ssslumber the Snake, and at the right of it the first Cheato page you see! There is NO Grip Grab there, so you'll have to send another Clockwork after it. Now, what of Ssslumber? You want to wake him up. He will go mad and chase you, trying to eat you! How is this useful to you¿¡ Well, get him to follow you to the swamp nearby. There will be some Wading Boots for you to use, but move quickly as he is as fast, if not faster than you are. When you get to safe ground, below the Jiggy, put them off. He will open wide his mouth and attempt eat you, and in THAT moment you must throw an Ice egg from your behind and into his mouth. That will freeze him solid and he will lie in a vertical position, and you are able to climb him all the way to your well deserved Jiggy! Seven down, three to go. One by winning the Kickball tournament, another on top of the pillars in the Prison Compound, and a last one at the end. Go to Wumba's Wigwam and give her the Glowbo. Then she will transform you into a Stony! Under that guise you can now bribe officer Unogopaz at the stadium, because if you went there as B&K he would have been an undefeatable attack guardian that would knock you off in one hit! Enter the stadium, and go to the Quarterfinals. The rules are the same. Win and get forward. But you will not play on the fixed view as last time, you will play with control of the camera as if you were anywhere else! And not only that, you are against FIVE and not three Stonies this time. It is an hexagonal arena with six goals in them. You must get the yellow balls toward your own goal to earn 2 points, as usual. After you win, you will move toward Semifinals. The same rules apply, red balls that substract one point from you and all. But, it changes a bit in the finals. The Stony tells you that if you not only win, but if you win by ten points of difference, he will give you an extra prize! That said, if you manage somehow to do that (the five stonies are bigger and meaner, you know) he will give you the eighth Jiggy and the second Cheato page! Once you have won, get out of there and back to Wumba's to be B&K again. Go to the Prison Compound, evading the lightning as well as you can, and enter. You will find Dilberta imprisoned there, as usual. But you cannot free her just yet because she is one rabid gerbil who will not let herself be helped by strangers who have not talked yet to her master. Her choice. Where the Jiggy once stood at your left is the final Cheato page! Go put on the Wading Boots as usual, and TRY crossing the swamp. I said TRY, because there are barely noticable landmines! If one touches you, you are sent flying back, as if you tried to cross sans boots. After you get the page, go back. In the mini lake there, is another hidden Jinjo. It is better hidden since now they cannot ask for help underwater! They are not that stupid anymore. And above that, Grip Grab all the way until you see the sight of the four pillars, the highest one housing a Jiggy. Last time you got it because you could go underground and whack each of them until it went down enough. But such path is not there anymore! It is simple part of the floor when the stairway down once stood. So, how do you get there¿ One, by the Clockwork Kazooie egg. Two, some Turbo Trainers nearby will allow you to cross if you got good aim! There goes your ninth Jiggy! Your business is done now. Get out of the Prison Compound and onto the level exit. Before you can get out, the gods above will apologize for sending so much lightning at you, and tell you that they were better off without the tyrant Targitzan. And as a memento of friendship they give you the final Jiggy right away. NOW get out of here, your business in this level being done, and my writing about it as well. |
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#27
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Isle O' Hags
Wooded Hollow You are back here, eleven Jiggies on your belt, ready to face Jiggywiggy's second challenge. Talk with the doorman and he will open the door. Once inside you look on the Monolith and you are given twenty seconds with seven pieces out, or eighty five with all of them out of place. When you complete it, it is time to control the Crystal Jiggy's nuking power again, for you must direct the massive beam to open an entrance to the next area. No, do not even think about that little entrance you used in the original. You must direct it somewhere else. Somewhere that someone already went there by. YES! Get ready to RAM open the path the Hag 1 left toward the Plateau! Now that you're already there, with Top C you must rise into the air, and then with Bottom C you must crash into the gate that separates the mine from the world to blow it away and open. That said, it asks you twenty Jiggies to get to the next stage, Witchyworld! Though you might want to take a look behind Jiggywiggy and his curtain...you see three signposts and the Jinjo that was meant to be in the Hag 1's path last time! Now get out of there. Now go into the path you made to get into... Isle O' Hags Plateau Once here, you notice some things are in place. The coal mounts still are there, the gate to the Pine Grove is still there<- Now you can imagine how to open it because there is no Fire Egg switch. Do not even try going at Honey B's. Her home is closed for good and she left a sign reading that she went to fix (take over, more likely) the Zubba's home at CCW, while these were stationed high above in the heavens. The moment of truth, you must get into the well that leads into..... |
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#28
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Please write more.
This is getting interesting.
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Master Twilight Princess Player. Next up, the Poe souls! |
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#29
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This is awesome.
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#30
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Glitter Gulch Mine
Down and in you go, you first notice there is NO rope whatsoever to climb back up, and the Springy Step shoes are now mandatory to get out of there. Now, the first Jiggy to get is the one that requires to press the nearby switch to open the gate in the far away side of the level. Press it, and you will be given twenty five seconds to get there. NO! Do not even think about putting the Talon Trainers you saw at the entrance! They are fake! You will have to go through it SANS SHOES, because admit it, with them it was TOO EASY! You go through the gate. Be aware of falling in the right place, for you know what¿ There is NO WATER THERE! If you time it right, you get your first Jiggy! Now, go to the little entrance where the underwater pipe maze is supposed to be. Time for a little nostalgia! The Jiggy is in the same place it used to be last time, so you won't get lost. BUT, what do you think is there instead of normal water¿ It is one of three. One, being a purple water that inverses your controls, making it confusing to go through. Two, simple ice that you must Bill Drill your way into, losing twice as much oxygen while swimming on it. And three, red water which slows you down from a third to half as much. Yes, Rare could not resist making references to DKC3! Get your Jiggy and out of there. |
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