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Concept Art Details Announced


It's that moment you've all been waiting for. You've signed up to the "I want that concept art!" group, and now we reveal just what you've got to do to "Get that concept art!".

With information about the brand new game just on the horizon, we want you to design your very own Banjo level. This competition won't be judged on art, but the general idea you come up with. For example, you come up with the great idea of a space ship level, make sure you detail the highlights and key features that will be in the level, such as anti-gravity switches to enable you to get to areas you can't normally. Perhaps you can shoot eggs at a switch which will eject the nearby baddies out of a vent. Also, be sure to note how well the level will translate to multiplayer (if at all).

You can use diagrams to convey certain ideas, but bear in mind that the quality of the art will not be considered. At the end of the day, we want you to pitch us an idea that will make us want to play it.

Get yourself a thinking hat, because you've got just over a week to come up with something that will knock our socks off. Good luck!

Entries must be sent to contact@rarewitchproject[dot]com no later than Midnight(GMT) on Sunday 11th May 2008. Be sure to include your forum name in the email. Please note, only submissions from members of the "I want that concept art!" group will be considered. If you've not already signed up, you better get your skates on because registrations to the group is closing at Midnight this Sunday (GMT)
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