Banjo-Kazooie: Nuts & Bolts/Controls
From RWP Wiki
This page describes the controls of Banjo-Kazooie: Nuts & Bolts.
Contents |
On-Foot
Move Banjo; balance on tightropes; spin Wrench-It Bolts
Move the camera; change camera zoom level (click); activate first-person view (click and hold)
Make Banjo jump
Enter quick-edit mode (near vehicle)
Make Kazooie swing the wrench to attack (works on the ground, in the air, and underwater); activate nearby Wrench-It Bolts
Enter nearby vehicle; recall faraway vehicle (hold)
Pick up nearby physics objects (objects marked by yellow outline)
Flip direction of nearby physics objects (objects marked by yellow outline; can be used on the ground or while it is being held)
Cycle between nearby physics objects to the right
Cycle between nearby physics objects to the left
Automatically warp to Mumbo's Motors workshop (hold)
Return to Mumbo's Motors workshop from the Test-O-Track
Pause the game
In Vehicles
Steer the vehicle
Move the camera; change camera zoom level (click); activate first-person view (click and hold)
Use assigned gadget
Use assigned gadget
Use assigned gadget
Exit vehicle
Accelerate vehicle; use in conjunction with
to hover in helicopters
Stop vehicle; move in reverse; use in conjunction with
to hover in helicopters
Reattach broken parts (if they are nearby); turn vehicle right-side up (if it has fallen over)
Change camera to rear-view (hold)
Automatically warp to Mumbo's Motors workshop (hold)
Return to Mumbo's Motors workshop from the Test-O-Track
Pause the game
In Menus
Move selection cursor
Make selection
Cancel selection/go back
Move down a page in lists
Move up a page in lists
In Photo Mode
Move the camera (move left and right); zoom the camera (move up and down)
Rotate the camera
Take snapshot
Exit photo mode
View photo album
Move camera in selected direction
Show/hide button legend
Exit photo mode