Battletoads
From RWP Wiki
| Battletoads | |
| System | Nintendo Entertainment System, Sega Genesis, Sega Game Gear, Game Boy (as Battletoads in Ragnarok's World) Commodore Amiga, Amiga CD32 |
| Release Date | North America: June 1, 1991 Europe: February 18, 1993 Japan: December 20, 1991 |
| Publisher | Tradewest, NCS (in Japan) |
| Genre | Beat-'em-up, platformer |
| Rating | |
| Players | 1 to 2 |
| Controller Pak | |
| Rumble | |
| Expansion Pak | |
| Link Cable | |
| Xbox Live | |
| Nintendo Wi-Fi Connection | |
Battletoads is a beat 'em up game with platforming elements developed by Rare, originally for the Nintendo Entertainment System. The game was later ported to the Sega Genesis, Game Gear, Commodore Amiga, and Amiga CD32. A modified version was also released for the Game Boy as Battletoads in Ragnarok's World. The original Battletoads on the NES is hailed as being one of the hardest games on the system. The revamped Genesis version, featuring updated graphics and sound, is much easier than the NES version.
Plot
After being defeated at the battle of Canis Major by the Galactic Corporation, the Dark Queen retreats her forces to the outer-most reaches of the universe. On the spaceship Vulture, headed by Professor T. Bird and the Battletoads, the crew are escorting Princess Angelica back to her home planet. Pimple decides to take Angelica out for a ride in the Toadster to a Leisure Station. The Dark Queen manages to ambush the two and take them hostage at Ragnarok's World. Pimple sends out a distress signal, making the other two toads - Rash and Zitz - ready for action against the Dark Queen.
Differences Between Versions
Other than updated graphics and sound on the Genesis edition, a major glitch is removed. In the last few levels of Battletoads NES, the two player mode function sported a glitch causing the second player to become still and unable to move throughout the entire level (rendering them useless). Thus, the game cannot be fully completed via two player mode in the NES version.
One other major change was the speed of the third level. Previously, the NES was much faster in sending the ramp and walls at the 'Toads, but the Genesis version slows it down so the player has better time to react.