Krack-Shot

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Krack-Shot is a baddy in the Donkey Kong series.

Contents

Description

Krack-Shot is (presumably) a Kremling who uses a gun. All that is ever seen of him is his gun's crosshair.

In the Games

Donkey Kong Country 3: Dixie Kong's Double Trouble!

In Donkey Kong Country 3: Dixie Kong's Double Trouble!, Krack-Shot serves as the gimmick for the Krack-Shot Kroc level in the K3 world. In this factory level, Krack-Shot's crosshair appears in front of Dixie Kong and Kiddy Kong and will attempt to lock onto them, periodically shooting fireballs at them, forcing them to keep on their toes in order to avoid both him and the normal level hazards. He gives up just before the end of the level, after the Kongs pass a sign marking the end of his territory. Interestingly, Krack-Shot is playable in one of the level's Bonus Stages, in which his gun is used to destroy a group of Re-Koils and Buzzes, earning a Bonus Coin for the Kongs.

In the Game Boy Advance version of Donkey Kong Country 3, Krack-Shot laughs every time he is about to shoot his fireballs.

Donkey Kong 64

In Donkey Kong 64, Krack-Shot appears in Angry Aztec, in the maze temple that each of the five playable Kongs must traverse. When Donkey Kong, Diddy Kong, Lanky Kong, Tiny Kong and Chunky Kong collect their Golden Bananas from the end of the mazes, Krack-Shot will warn them in a haunting voice to "GET OUT!" and aim his crosshair at them while a timer counts down. If they do not escape in time, he will fire a laser beam at them and cause damage. He also appears in Crystal Caves and Creepy Castle.

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