Star Fox Adventures
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|Star Fox Adventures|
|Release Date||North America: September 23, 2002
Europe: September 30, 2002
Japan: September 27, 2002
|Rating||T for Teen|
|Nintendo Wi-Fi Connection|
Star Fox Adventures is an action-adventure game released in 2002 for the Nintendo GameCube. It it is the only Rare game to be released on the Nintendo GameCube, and is the only game in the Star Fox series to be developed by Rare. It was originally going to be released as Dinosaur Planet for the Nintendo 64. It follows Fox McCloud, Slippy Toad, and Peppy Hare on a mission from General Pepper to go to Dinosaur Planet and attempt to reattach pieces of the planet that had broken off.
The story is as follows: General Scales, a nasty fellow who doesn't really care what happens to the planet he is trying to take over, starts to spread his dominion over Dinosaur Planet, a once peaceful planet that is now in trouble. The Star-Fox team gets a distress call from that planet and decides to help. It seems that hunks of Dinosaur Planet have broken off of the planet. Soon after, they find out that they weren't the only people to answer the call. Krystal, a female fox, went too and got imprisoned in an old temple. The Star-Fox team decided to help. On the planet, Fox meets Tricky, a prince who gets him into a heap of danger. Tricky decides to help Fox save the land from Scales.
The gameplay style of Star Fox Adventures differs greatly from that of the previous Star Fox games, which are primarily rail-shooters. While there are some of the traditional shoot-em-up levels, as would be expected from a Star Fox game, most of the game takes place in on foot levels. As Fox, the player walk around in a free-roaming environment, joined by Prince Tricky of the Earthwalkers. The player solves puzzles and collects a vast amount of items, some minor, some major. You destroy attacking enemies using a staff. The game can be compared to Nintendo's The Legend of Zelda series in this regard.
The goal is to obtain four spell stones so that Dinosaur Planet, which has had four sections of it drift into space, may become whole again. This is typically accomplished by entering temples in which the spell stone may be obtained, after solving several puzzles and defeating the boss which holds the stone. Without the spell stones, the rest of the planet will be ripped apart.
The spell stones aren't the only goal. The player must also save Krystal, a female fox who was imprisoned after getting and then releasing a Krazoa spirit. It's Fox's job to finish what Krystal started and find the remaining six Krazoa spirits. These spirits are not simply collected, however. The player must find the secret portals leading to the Krazoa's places of residence. Once this is done, the player must go through a mini-level and then complete a test of some type, conducted by the spirit itself. If the player fails then they are sent back to the beginning of the mini-level. If they succeed, however, the spirit will then possess Fox, at which point the player must take him to the Krazoa temple to release the spirit.
While a fair amount of the adventure takes place on Dinosaur Planet, the player must also visit the sections of it which are floating in space, as not all spell stones and Krazoa spirits can be found on the planet. When it comes time to set foot on one of these areas, the player must find the gatekeeper on Dinosaur Planet who will open the gate to that section. Following this, a shooting level using the Arwing takes place. The player can only land on a floating section of Dinosaur Planet if its respective Arwing level is completed by flying through a certain amount of gold rings. This process must be completed again in order to return to Dinosaur Planet afterwards.
The enemies which will attack Fox are often members of General Scales' Sharpclaw tribe. They are defeated easily with several whacks from Fox's staff. Bosses usually require tougher punishment, however. The staff isn't just for whacking things, either. It has a few abilities, such as the blaster or the rocket boost, which the player will obtain throughout the game.
Fox McCloud: Leader of the Star Fox Team. Fox is the only one left on the team who still flies his Arwing. He doesn't feel comfortable being on Dinosaur Planet without a blaster, but the staff makes up for that. On a side note, for some reason Fox seems to be portrayed as a guy who cares more about money than anything else. Whether this was intended by Rare or not is unknown.
Falco Lombardi: Anthropomorphic falcon and ace pilot of the Star Fox team. He is also a good friend and friendly rival to Fox McCloud. Falco has appeared alongside his wingmates in every Star Fox game to date, and usually retains his brash, cool, and collected behavior. Although the ace pilot, Falco is sometimes caught in situations in which he cannot escape, and must rely on Fox for assistance.
Slippy Toad: Slippy has traded his pilot's wings for a spot in research development. He acts as a translator for you temporarily (the dinosaurs don't speak English), and then makes an electronic translator for you. He also provides hints (though that seems like something that Peppy should be doing) in-game. He also has a noticeable accent in this game.
Peppy Hare: Peppy is the only member of the team who was part of the original Star Fox team (headed by James McCloud, now dead, and also consisting of Pigma, who betrayed the team when Andross offered him more cash to fatten his wallet with). In his old age, he no longer pilots Arwings, but still gives support to the team and provides Fox with maps of temples.
Tricky: Prince of the Earthwalkers, one of the two ruling tribes of Dinosaur Planet. Tricky is annoying, but helpful, and Fox actually grows attached to him, despite how reluctant he was to allow him to join him in the first place. Tricky has some abilities with which he can help Fox as well.
General Scales: The leader of the Sharp Claw tribe who wants to rule Dinosaur Planet.
Krystal: A female fox who was imprisoned after rescuing the first Krazoa spirit. It's Fox's job to rescue her.
Dinosaur Planet Dinosaur Planet is the first world which you visit, and you will return to it many times. Dinosaur Planet contains most of the areas Fox will visit.
Gold rings required for landing: 1
DarkIce Mine This area is the first ripped-off section of the planet that you must visit. The Snowhorn tribe is here and has been enslaved. On the surface, it appears to be a snowy forced labor camp. Underground, however, is made up of a series of lava-filled caves.
In game, Fox comes here for the 1st spell stone. While searching, Tricky goes missing. Fox saves Tricky and gets the spell stone (freeing the enslaved members of the Snowhorn tribe in the process)
Gold rings required: 3
CloudRunner Fortress The Cloudrunner Fortress is the home of the Cloudrunners, second ruling tribe of Dinosaur Planet. You must free the fortress from Sharpclaw control, and Tricky won't be there to help you, as the Cloudrunners and Earthwalkers are rivals.
Gold rings required: 5
Walled City This is where the Earthwalker tribe, including the King Earthwalker himself, reside. The city has been overtaken by Redeyes, ferocious, T-Rex-like dinosaurs which live by only one motto: "If it moves, eat it." The Earthwalkers need your help to overcome the Redeyes.
Gold rings required: 7
Dragon Rock This is where the last spell stone resides, and retrieving it will be your toughest task yet.
Gold rings required: 10