Wonderwing
From RWP Wiki
The Wonderwing is a move in the Banjo-Kazooie series. When utilizing this move, Kazooie sticks her head and wings out of Banjo's backpack and covers Banjo's head with her wings while emitting golden sparkles, protecting herself and Banjo from harm while costing the duo one Gold Feather for every two seconds that the move remains in use.
In Banjo-Kazooie, this move is first learned from Bottles in Clanker's Cavern.
In Banjo-Tooie, this move returns unchanged.
In Banjo-Kazooie: Grunty's Revenge, this move is first learned from Bozzeye in Spiller's Harbor for a price of 350 Musical Notes. The use of this move varies greatly from previous games, see "Uses" below.
Use
- Banjo-Kazooie:
button to crouch, followed by
to use the Wonderwing. Continue holding
and use
to walk around, invulnerable.
Banjo-Kazooie (XBLA):
or
button to crouch, followed by pushing
to the right to use the Wonderwing. Continue holding
or
and use the
to walk around, invulnerable.
- Banjo-Tooie:
button to crouch, followed by
to use the Wonderwing. Continue holding
and use the
to walk around, invulnerable.
Banjo-Tooie (XBLA):
or
button to crouch, followed by pushing
to the right to use the Wonderwing. Continue holding
or
and use the
to walk around, invulnerable.
- Banjo-Kazooie: Grunty's Revenge: A button while standing on top of a Wonderwing Pad to use the Wonderwing. Use the D-Pad to walk around, invulnerable.