Is there any way you could get a screenshot of this wooden head thing as I haven't seen it.
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Actually, that would fit excellently with my theory. After swopping from BK to BT, you end up in the Tower Room. Since none of Grunty's Lair was really there in BT, perhaps you used a silo to get out of the lair and perhaps to the RSA. |
maby also another idiotic idea.Instead their being a switch to the memory maby in bk you activate something and the grunty pic is a mirage door(meaning you can go through it and things)and the picture of her keeps getting smaller till you can place a correct size in the smaller picture you know what i mean?
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Alert!!!
Hello, this is a screenshot of somethin i found in the memory editor, on my bk rom
http://www.spiralmountain.co.uk/site_fk14sns.gif |
What doe's that mean?Is it fake?
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The STOP N SWOP in the memory editor is just the title for the totals screen.
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but is says "are you shure?A yes B no" i think it's a fake
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It's real. The Stop 'n' Swop is the menu name and the A - yes, B - no is from when you press save and quit.
Trust me it's real but nothing. |
Yeah, but did you see the "Yes/No" thing? When have we ever seen SnS do that?! Good find, Krueger14! Hopefully someone can shed light on this, that may know what's going on!
EDIT: Sorry, I didn't see that there was already a page 90... |
On the spiral mountain site, i posted this, and they said to post it here, and maybe u guys could work on the numbers on there, it mite be a trigger, or it probably is one
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What is the Yes and No underneath it then? Its a very interesting find, if its a prank, I don't think many people will be pleased.
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If you press Start and click on Save and quit, It then brings up The "Are you sure? A - Yes, B - No"
It's not a trigger for SnS. It's nothing except telling us what to do to end the game. |
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And, I believe what GM2k is correct. I don't exactly know why its at the back, but whatever. |
That's just the order everything is in (Rareware most likely ordered it that to make it easy to access but those details are deep into the programming stages and don't concern us)
Before this text we have something like: Return to Game Exit to Witch's Lair View Totals Save and Exit These are the options for when you press start. Because the first two are actions that's the only text asscociated with them. But we all know that if you click view totals there are screens for each level, the total game and SnS. And after this in the memory editor we see: Game Total Spiral Mountain Gruntilda's Lair Mumbo's Mountain Treasure Trove Cove Clanker's Cavern Bubblegloop Swamp Freezeezy Peak Gobi's Valley Mad Monster Mansion Rusty Bucket Bay Click Clock Wood Stop 'n' Swop That's all the headings for each section in View Totals. To show details of notes jiggy's etc they are placed somewhere else in memory, but there's no other text in the pages. Since that's all the text for view totals they go to the next menu option which is Save and Exit and so in the memory editor we see: Are you sure? A - Yes, B- No The reason that's placed at the bottom is because it's the last option and they did it for order. Imagine how hard it would be if the title for MMM was in one location and the title for GV was in another while all the others are in different places again. When programmers link things together it's hard for them to find. Placing these in order like that means they know if they've found MMM they know where the other levels are. I hope that made sense. I can get pics of the memory editor and Pause Menu screens if anyone needs more help understanding. |
hmm,what slaphappy said ''it is just the sns screen menu''
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