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-   -   Stop N Swop Station has Arisen!! (

Hylian1 6th July 2006 05:22 AM

Very well said Slaphappy. That's exactly right! Hope... We'll find Stop n Swop eventually. We've all come a long way in 8 years, and we all seem to continue to get closer and closer to the conclusion of this mystery.

ChillyDark 6th July 2006 05:28 AM

That gives me an idea.
The coding for Super Special Challenge, leads to Quaqmire Door, which leads to SNS!
We could very well have found something that was missed by Ice Mario.

Hylian1 6th July 2006 05:41 AM

It seems very possible! I'm going to be playing Banjo-Tooie right now and start investigating everything possible revolving around JWSSC and the Quagmire Door.

ChillyDark 6th July 2006 06:04 AM

You should make an article about the Quaqmire Door in SNS station.
I'll give you the code, so people can try it out.

Hylian1 6th July 2006 06:11 AM

I did. you can read it right here:

krueger14 6th July 2006 01:48 PM

Shouldnt u make an article for the 2 beta songs: Mumbo's Raindance and Advent

BanjoPL 6th July 2006 02:27 PM

So ChillyDark...
You found connection between JWSSC and Qugmire Door???

Hylian1 6th July 2006 02:41 PM

I've not done anything on the Mumbo's Raindance song, but I DID mention Advent in the secret level article:

And if those two areas connect somehow, then this IS an amazing discovery! This has got to be solved! What lies behind those doors could be the very answer we've all been looking for all these years!

BanjoPL 6th July 2006 02:43 PM

Yes i agree Hylian! 6 years we not tested some ideas!!! I discover SNS in 2003 and collect key and 6 eggs in BK.Then i read in RWP that SNS was dead so i believe in this untill...2004..when Bottles'Revenge was discover and Rare in March 2005 said that RWP has pretty close to solve SNS!
Looks like that BR have connection to SNS!

Hylian1 6th July 2006 02:50 PM

Sure does! We know it's in the game, a 'SECRET' subgame, and yet we've never been able to unlock without a gameshark as of yet. But now, it looks as if Chillydark has stumbled upon a brilliant discovery! We could be so close now... so close...

BanjoPL 6th July 2006 02:52 PM

Secret subgame...maybe this is hint that SNS can unlock Bottles'Revenge?
Rare mamed all SNS stuffs by "secrets"...subgame...yes its subgame
When you unlock BR legally then in file select extra menu should appear:
Select type of the game:
2-Player Bottles'Revenge
Bottles'Revenge Explanation

Hylian1 6th July 2006 03:04 PM

Yes, that 128 number is very odd.That's a Looooot of Jiggies! But I believe it's certainly possible though. I mean, just look at DK 64. It had 201 Golden Bananas!

BanjoPL 6th July 2006 03:07 PM

But how its possible?
O.k...some analize...
90 regular+20 from monolith+10 from extra quest+10 from secret level...=130

Hylian1 6th July 2006 03:09 PM

128 wouldn't necesarrily be the total amount of jiggies that we would have. That's just the amound that is needed for Challenge 16. There could be MORE than 128.

BanjoPL 6th July 2006 03:13 PM

Maybe we can swap all 100 from BK to BT?
100 from BK+90 regular from BT+10 from BT secret level=200!!!

Maybe those challanges 11-16 can unlock SNS items in BK?

Hylian1 6th July 2006 03:23 PM

But the problem there is, it's IMPOSSIBLE to be able to swap over that many Jiggies because you'd only be able to have 2.

BanjoPL 6th July 2006 03:29 PM have right.
Maybe events thats Rare said that they will in Tooie and they will activate secrets in Kazooie are activate by challanges 11-?? ???

Maybe player must be chosen one to able challange 11?
I'm think that after chosen one code new events in Tooie will enabled example:buy water via 5 doubledoons and give to Blackeye and way to red egg will enabled...we should activate in BT way to 4 eggs and ice key..
Way to cyan,green,red and yellow eggs and ice key.

Hylian1 6th July 2006 04:06 PM

That's a good idea and could certainly possibly work that way. But until we find out how to get that Chosen One code to work, if indeed that is the way, then we're at a standstill.

BanjoPL 6th July 2006 04:11 PM

Yes of course...sorry.

Maybe our superb haker ChillyDark will activate trigger to chosen one code via GS???

ChillyDark 6th July 2006 05:08 PM

I think that code IS SNS Jiggywiggy temple.
I am not that confident in finding SNS, but I will search BT more.
Found nothing in the area near Blackeye, so do NOT ask me to search memory there.
Soon, I'll be doing code requests.
8 years, and now this.

Hylian1 6th July 2006 06:00 PM

Yeah, it is an amazing discovery to uncover after so many years. Let's just keep our fingers crossed and hope this is the big one!

ChillyDark 6th July 2006 06:10 PM

The oldbies think we are babies, who don't know what SNS is.
They think that our findings have been found 10000 years ago, by a caveman.
Anyway, I found Chosen One in the code chamber's memory.
If SNS was a hoax, would they have removed, this?

ChillyDark 6th July 2006 06:21 PM

Yes, this may be confusing but here it is.
8133b12C 1537, 3715.
I found it in the memory while searching Chosne One.
SNS's answer could be getting closer.

slaphappy 6th July 2006 06:32 PM


Originally Posted by ChillyDark
The oldbies ... think that our findings have been found 10000 years ago, by a caveman.
Anyway, I found Chosen One in the code chamber's memory.

Be careful. The Code Chamber and Chosen One have been discussed in the past. Just because you weren't around for it, don't think it didn't happen. I'm all for your efforts, so keep at it, just watch the lashing out.

Let me recap what was investigated. The BT Player's Guide had a picture of the Code Chamber in which the letters were red. The combination of letters matched no known "code" but consisted of the letters to spell out Chosen One.

I am not sure if a memory search of the code chamber was done, but as thorough as the investigation at the RWP is, I'm pretty sure it was. Can anyone confirm if the memory search was done back then, and what was found?

Does the Chosen One text appear in memory if you go directly to the Code Chamber? It could be remnant if you go to JiggyWiggy Castle first and then go to the Code Chamber.

LaorBR 6th July 2006 06:36 PM


Originally Posted by ChillyDark
The oldbies think we are babies, who don't know what SNS is.
They think that our findings have been found 10000 years ago, by a caveman.

Once again: AlmostJinkies' thread WAS NOT about you.
He was talking about people who connect SnS to everything, who find out the 2 leftover jiggies at the end of BK and think it's related to SnS, etc, etc.
Nobody EVER mentioned you, why are you being so offended?

By the way, I'm very interested in this Jiggywiggy challenge 16 and I'm can't wait to see what this will turn out to be.
I doubt it is related to SnS, but who knows? Maybe it is. :)

Now, cut that "oh everybody is mocking me" crap. I can't tell if it is an awesome finding or not until I know what the 16th challenge does.
And there ARE hackers out there better than you, but that doesn't mean you are a bad hacker. Actually, your idea of editing savestates using hex instead of using the memory editor (since the editor keeps crashing in BT) was very inteligent. You may have find this by accident but it's still a finding.
Now, let's move on with hacking and forget about this, ok?

ChillyDark 6th July 2006 07:08 PM

Icegod (or whoever posted the pics) has donated some pictures about the Challenge 16.
For those who didn't know, I am NOT trying to find SNS, I am picking up the few remains, that Slaphappy, Hatrick, Ice Mario, etc, have dropped.
I don't think everything I find, leads to SNS.
Some valid points made by elder members.
-The 2 jiggies have nothing to do with SNS, as everyone was trying to tell us.
-The Quaqmire Door is just a mislead.
-Super Special Challenge isn't related.
-Neither is the Code Chamber.
Here is my valid SNS theory.
1. Do something in BT.

2. Jiggywiggy opens his new challenge, number 11.

3. You get a code for the code chamber, not Chosen One.

4. Type it in, and something happens in BK.

5. Switch to BK.

6. Ice wall is gone, you collect Key.

7. Transfer Key to DK64, it unlocks something.

8. The Blue and Pink Egg, do what they did in BT.

9. The yellow egg does the same.

10. Green unlocks secret level Fungi Forest.

11. Strangely, it has 20 Jiggies.

12. Beat it and Jiggywiggy gives you 8 more.

Now you have 128, beat the 16 challenge to unlock Bottles Revenge.
The Cyan egg just gives you Ice Kazooie, and the Red Egg gets you the 8 jiggies from Jiggywiggy.

This is probably either (most likely) the original plan for SNS, or the real thing.

Crystal_bear 6th July 2006 08:54 PM

Your theory of SNS sounds too cool to be true, and I doubt that it was Rare's plan.

krueger14 6th July 2006 09:25 PM

Here is proof Stop n Swop doesnt exist: The Rare-extreme forums then go to the Banjo World thread, aand there is a topic called, "i know the answer to SNS, no bs seriously,"

Hylian1 7th July 2006 05:27 AM

That whole thread at Rare-Extreme, which I was a part of, is not the truth of Stop N Swop. The guy was simply saying he had connections with someone at Rare and that employee told him about Stop n Swop. For one thing, Rare is under an NDA (Non Disclosure Agreement). In other words, because of that NDC, Rare employees can NEVER mention Stop N Swop--even if they no longer work for Rare--without the possibly of getting fired (if they still work there) and/or sued.

And yes Raizr, you can join. I've already put you're name on the Team SFS list along with Crystal Bear and Krueger14:

Dricenticore 7th July 2006 09:07 AM

Um this is likely (very) not to work but maybe entering just chosen later in the game after weve got this is it? Because the letters used in The Chosen One are all used by Cheat Chosen. Just a thought.

Hylian1 7th July 2006 12:13 PM

I wrote an article on Chillydark's discovery. Not very long, but here it is:

Hylian1 7th July 2006 03:15 PM

Those are all good ideas with all of the theories you all are giving. And maybe, perhaps, some or all of them could be correct in a way.

Is there any other particular articles anyone wants me to write? I'm going to do one on the Chosen One Y thing next but I'm open for any requests.

BanjoPL 7th July 2006 03:19 PM

I post my ideas to give some ideas to all Team SFS members...maybe some of its will help you?

Good idea with article about chosen one code! You should update BR aricle with 2001 scribes stuff and you should write that Rare in March 2005 on scribes(after BR discover)said that RWP has pretty close to solve SNS.And don't forgot about DB icon in Tower of Tragedy and DB pictures in GBTG!
You should write article about Gruntilda Lair(Tower Room) in BT.
I don't believe whats those hakers said that SNS was canned or NEVER EXISTED.I believe that SNS live and give us secret level,Bottles'Revenge,new transformation and in all 130 jiggies.

Hylian1 8th July 2006 05:27 AM

I'll definately be doing one on the Code Chamber next and then I'll do one on the Tower Room afterward.

BanjoPL 8th July 2006 03:55 PM

I yesterday played Banjo-Tooie with GS code"have 100% all" and went to JW temple.Number of jiggies changed to:0,255,63,62,2,1,112,175,90,91,36,45,55,128 but always back to 128.128 looks like correct number.And then challange 16 is possiblity...
but Banjo not have enough jiggies to attempt challange 16...Strange.

Hylian1 9th July 2006 06:32 AM

It is a coincidence that it reverts back to 128, but with all those other numbers there that go beyond the 128 it's really possible that it just may be another dead end afterall.

But the Challenge 16 portion is still mighty intriguing. That most of all needs to be looked into and also the amount of Jiggies Challenge 16 actually requires.

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