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-   Banjo Theories & Stop 'n' Swop (https://www.therwp.com/forums/forumdisplay.php?f=30)
-   -   SNS update: I think I know which 4 of the 6 eggs we are supposed to get (https://www.therwp.com/forums/showthread.php?t=1287)

los212 25th April 2006 12:34 AM

my grammer might be messed up but ur brain is messed up
IF U FIX THE SNS U CAN FINALY FIND OUT HOW IT WORKS DUHH!

s.w.a.t 25th April 2006 12:35 AM

It's not that simple. Rare didn't just mess it up.

los212 25th April 2006 12:37 AM

i know its not simple but this way we can finaly answer all the questions

los212 25th April 2006 12:39 AM

wat if i make a program that can bind the two games when the stopnswap needs to be done but i need to know if the sns is in bt so if u find sum1 that can use th editor i can do that

s.w.a.t 25th April 2006 12:42 AM

Look, we can't even find the SNS triggers, or SNS at all in BT for that matter, so we can't repair them. Plus, we wouldn't be fixing it, we'd be writing half of a game.

los212 25th April 2006 12:45 AM

dude i swear to god when i tell u i know were the trigger is go to youtube.com
an put banjo-kazooie and ull see wat i saw

Ice Mario 25th April 2006 12:46 AM

Quote:

Originally Posted by los212
ok to start off u know how they have roms of game why dont sum 1 ask me for a n64 rom expander and take a banjo kazooie rom expand it and with the extra memory fix the sns bugs to make it work then take a tooie rom do the sam thing and then th WORLD can finaly see if they put the sns in tooie

Hehe, this rates up there with this topic.

Yuoko 25th April 2006 12:47 AM

Hell, SWAT, we don't even have a halfway decent Cutscene Modifier for KAZOOIE yet, let alone Tooie...
If there's ANY sort of SnS Cutscene, we'd STILL gave to find the trigger...
Also, SWAT, it's probable that Tooie had at least 1/2 of the programming, (if it was even programmed, BIG if.) maybe even 2/3.

los212 25th April 2006 12:50 AM

u see wat im trying to say

so can any one help me do this plz

Yuoko 25th April 2006 12:58 AM

Quote:

Originally Posted by Ice Mario
Hehe, this rates up there with this topic.

Absolutely hillarious, Ice. :D

"u see wat im trying to say

so can any one help me do this plz
Reply With Quote"
1. No.
2.You seemed to be fairly confident that you could do it yourself...

los212 25th April 2006 01:07 AM

come on this can be a real important break trough if not for me for bk and bt

icegod 25th April 2006 01:09 AM

Quote:

Originally Posted by Homer Simpson
Everybody is stupid except me


Yuoko 25th April 2006 01:17 AM

Quote:

Originally Posted by los212
come on this can be a real important break trough if not for me for bk and bt

...
Does Ice wish to say something? ;)

Ice Mario 25th April 2006 01:28 AM

I'm not giving him the satisfaction of a direct response. His lack of braincells is clearly a wind up because nobody can be that stupid.

los212 25th April 2006 01:33 AM

omg omg omg omg it worked i did it the picture in the main lobbie in bk holds the sns it worked there is some data of the sns in bt i told all of ya

s.w.a.t 25th April 2006 01:35 AM

kthxbi

Yuoko 25th April 2006 01:37 AM

Los-
Here.
Before you ask, Ice, I didn't put it up, I promise.

Theguyoverthere 25th April 2006 01:48 AM

You could so tell that was a hack, I mean look at the beginning: 100 Jiggies, 9 notes. That is not possible. I think Ice meant 900 notes but accidentally hit a wrong button and entered 9 LOL

Yuoko 25th April 2006 01:56 AM

Quote:

Originally Posted by Theguyoverthere
You could so tell that was a hack, I mean look at the beginning: 100 Jiggies, 9 notes. That is not possible. I think Ice meant 900 notes but accidentally hit a wrong button and entered 9 LOL

It's an old April Fool's Joke, as evidenced by, "Total.BS has caused an exception..."
;)

Theguyoverthere 25th April 2006 05:23 AM

Hey come on, be reasonable. I'm sure you were a newb once with plenty of ideas you thought were great. I know I did. I used to post the stupidest topics. Remember that stupid "Fire Key?" Topic? That was me being newbish. So give 'em a break!


EDIT: Wait a minute, you are a newb! You just barely passed the 100 post mark! You can't say that once you do that you become "pronounced good or bad" or whatever, ya hypocrite!

icegod 25th April 2006 11:39 AM

User Cp > buddy/ignore list. This will solve all your problems.

This might just be the most important topic on this forum, so what do you all think about getting back on topic? The more attention you give to loss212 the more crappy theories he will post.

Gaming Master2k 25th April 2006 12:32 PM

Quote:

Originally Posted by Theguyoverthere
Remember that stupid "Fire Key?" Topic?

I remember once back at the Snitz version (in 2001) I once posted a topic similar saying that there were spaces next to the Ice Key and there could be more or something similar.

Of course this was when SnS theories came in packs of 52 per hour and everything was still pretty new.

hatrickpatrick 25th April 2006 06:35 PM

Calm down guys, don't turn this thread into a flame war - if you must have a war, have it somewhere else

Theguyoverthere 26th April 2006 02:51 AM

Back on topic:
Hatrickpatrick, a while ago in the hacking forum you posted that you almost found a cutscene modifier for BK by using the couldron warp cutscene and when you entered the codes, weird things happened like banjo being like under the ground. I didn't wanna bump the topic, bu I'm sure you know what one i mean.

GameandWatch33 26th April 2006 04:27 PM

Man, this topic is still going strong.

How are things going?

I've skimmed the last 10 pages, but I'm not quite sure what is going on. It appears to be at a standstill. I finally got back all of my PJ64, BK and BT stuff.

vaticandrummer 26th April 2006 07:31 PM

Hooray! Another hacker has returned! Maybe things will get going back again; once you, hatrick, and Benjo (and any other major contributors to this thread) left, the thread turned into muddled and repeated theories, most of which made no sense. Hopefully hatrick has found out more about the Cutscene mod, which could help a lot.

GameandWatch33 27th April 2006 03:54 AM

Alright, lets get this ball rolling, and get this topic out of the loop.

Benjo Koolzooie 27th April 2006 01:14 PM

Quote:

Originally Posted by TzTok-Jad
i'l not really sure, but can it be a cave with a glowbo in it?

Thanks for your out of place sarcastic comment, but I wasn't asking for a literal meaning of "Glowbo Cave", as you well know, and was enquiring, what "Glowbo Cave" was, in terms of the text found in the game. Perhaps you will consider such things when reading my posts in the future. Thanks.

Anyway, I was just reading the BT article on Wikipedia, and it states that some "Stop 'n' Swop" text was found in BT's memory? Is this true? I can't say I ever heard of this? Has the person writing the article simply got a "fact" wrong?

DemyGod 27th April 2006 08:39 PM

Who knows, its hard to hack into BT.

Benjo Koolzooie 27th April 2006 11:09 PM

Well I am sure somebody knows on here, if anyone would, it'd be someone on here. It is probable the article has been written by somebody on here anyway.

kazooieguy 27th April 2006 11:48 PM

oh I know what it means, I heard here somewhere, that someone used a BK save state with the eggs, and ran it in BT Banjo's head appeared in front of a blue screen then if froze prolly that

ultramegadude 28th April 2006 04:47 AM

wut up guys, havent been here in a while. anything up to date on banjo-threeie or SNS?

BanjoPL 29th April 2006 09:23 AM

Our last hope is cutscene modifier...I'm think when Patrick will discover CM then answer to SNS will reveal...Good Luck Patrick!

kazooieguy 29th April 2006 02:15 PM

Ive got an idea! has anyone tried takeing the BT eggs to other places besdieds Heggys? I mean people take them to the place they think is the only place they can go, but none of them unlock BR so atleast one of the eggas must go somewhere else right?

DemyGod 29th April 2006 04:51 PM

Even Patrick said that it's almost impossible to hack into BT.

GameandWatch33 29th April 2006 05:32 PM

Cutscene modifier, eh? Any word on the progress, or what we have found so far?

I need some kind of direction because I have been out of the game for a while.

Theguyoverthere 29th April 2006 07:37 PM

http://rarewitchproject.com/forums/s...ead.php?t=1650

A topic that I bumped from a while back about the cutscene modifier project

hatrickpatrick 30th April 2006 08:35 PM

ok well apparently Ice Mario may be able to give us a decent (m) code for tooie at last, so it'll solve part of the problem when hacking into it
There are 2 big problems:
1: It crashes constantly as soon as you start using in-game trainer tools (mem. editor, code gen etc). Apparently the GS screws up BT's exception handler (I'm not quite sure what that means but an exception handler tells the game what to do if there's an error so it can't be good) and causes it to crash all the time.
2: When you DO get into it, the memory moves around CONSTANTLY, like CBFD. Not quite as bad as that, but bad enough.

Ice says he can make a code to keep the GS away from the exception handler so that solves the problem as far as crashing is concerned. I'm afraid there's nothing we can do about the dynamic memory except hacking pointers, which, although annoying, IS possible.

Theguyoverthere 30th April 2006 08:37 PM

What about the cutscene mod for BK?

hatrickpatrick 30th April 2006 08:38 PM

Ah, yes, that... It's a complete nightmare but I still believe it MIGHT be possible. I'll look into that tomorrow night if I can.


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