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SubDrag 20th August 2008 02:01 AM

Ice Mario's the one who parsed it, so he would know more than I do. I don't remember it being that complicated, I think some were raw rgba, and I imagine the paletted ones are an 8-bit palette. Prob has multiple types per model. But I am looking forward to a more advanced release with textures.

cooliscool 20th August 2008 02:16 AM

8bpp eh.. no wonder, I was *SURE* they were 4bpp (in contrast, OoT's palettized textures use a 16bpp palette, with a 4/8bpp texture image :P). BK does use the same 4/8bpp teximg though, think that's standard across all ucodes.

BG will look like this quite soon:

:approve:

http://img141.imageshack.us/img141/4...board01vx0.jpg

Brian 20th August 2008 02:49 AM

Good luck getting it to work. As long as there becomes a model exporter too ;)

torrentstorm 20th August 2008 09:40 AM

Quote:

Originally Posted by cooliscool (Post 400046)
8bpp eh.. no wonder, I was *SURE* they were 4bpp (in contrast, OoT's palettized textures use a 16bpp palette, with a 4/8bpp texture image :P). BK does use the same 4/8bpp teximg though, think that's standard across all ucodes.

BG will look like this quite soon:

:approve:

http://img141.imageshack.us/img141/4...board01vx0.jpg

You are back :eek:!

Can't wait for the update :p
It will be cool!

Does anybody know the icekey model?

Tee-Hee 20th August 2008 10:18 AM

Don't forget BK's marvellous texture blending at seams, cool :P

Airman 20th August 2008 12:16 PM

Woot CoolIsCool is back!

Glad to see you're back! Hope all is well.

Torrentstorm, I encountered it once, but I didn't write down the file name.
I will look for it again tonight and tell you if I find it.

torrentstorm 20th August 2008 03:02 PM

Quote:

Originally Posted by Airman (Post 400385)
Woot CoolIsCool is back!

Glad to see you're back! Hope all is well.

Torrentstorm, I encountered it once, but I didn't write down the file name.
I will look for it again tonight and tell you if I find it.

Cool i would love to have that model :p

Airman 20th August 2008 03:29 PM

Found it. :)

3A8750.bkm

Brian 20th August 2008 04:04 PM

Good job =D Too bad exporting isn't in the version out yet, or I could have textured it and stuff... then used it.

torrentstorm 20th August 2008 04:07 PM

Quote:

Originally Posted by Airman (Post 400446)
Found it. :)

3A8750.bkm

Thanks!

And yes Coop cooper is cool!

Airman 21st August 2008 10:44 AM

No problems, They seem to be arranged in the order of the level they appear in so it took me like two minutes to find.

lol He sure is. That whole movie rocks!

torrentstorm 22nd August 2008 12:46 PM

With the level camera we can see all hidden parts, Like for example go under the sand castle floor and you can see that it is made in a special way.

Brian 22nd August 2008 10:33 PM

Yeah. It's interesting to see how everything looks, before textures. It inspires me to create =D

torrentstorm 23rd August 2008 01:41 AM

Quote:

Originally Posted by starfox260 (Post 402507)
Yeah. It's interesting to see how everything looks, before textures. It inspires me to create =D

We don't look at it that way, we look at it as a tool,
*opens chest* *holds tool floating above head like Link*

Brian 23rd August 2008 02:07 AM

Quote:

Originally Posted by torrentstorm (Post 402659)
We don't look at it that way, we look at it as a tool,
*opens chest* *holds tool floating above head like Link*

It's both for me. Inspiration to make models like that. And that I can use it to modify the game around to my liking, when it's complete ;D


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