CaptainDredlokk |
9th February 2014 10:16 AM |
Well....
Silent Hill: Homecoming is good for the little bit I've played, however I had to read some of the lore/watch the movie before I really got into it. Its backstory is extremely good and it really drives the gameplay.
I really like Mafia II's take on the Crime Sandbox (Whatever you'd call it) genre. Really story-based, and not afraid to do something drastic to the player to really immerse him/her in the game and make them feel the pain/glory that Vito feels when he's making it good in the Family, busting ass doing boring laborwork, or having everything stripped from him when he really needs it most. Enjoying it through and through.
Doom (I just recently beat it) is a downright great classic experience that took what's great about Survival games, Dungeoncrawlers, and FPS (Albeit, only horizontal in nature) and combines them in one, and the fact that it was so original and intuitive for its time really impressed me. Seriously, even the graphically aged artwork gave me the feel of "damn... this place is scary" as I was playing and made me want to know even more about what was going on in the world (Mars/Earth/Hell). Loved every second of it. Began the extra episode 4 and JESUS it's hard! I only play on the second hardest difficulty (Idk how people are so good at Nightmare...) and it's kicking my ass time after time haha. Doom II started out pretty good, but I just have sentimental value with the first Doom so much that playing the second one just made me want to replay the first one. :P Doom III seems pretty good, just a farcry from the hectic first 2. However, it does set the mood in a way the first two just couldn't (However, Doom 64 set this same mood with Classic Doom Gameplay), so that's a plus. Going to play it more when I get farther through my stack of games.
Dragon's Dogma: Dark Arisen seems pretty cool. It has a really cool class system and a nice challenge to it, but there was MUCH much more I thought they could have down with the strategizing elements of your pawns, as opposed to just "Go (Take the lead/Offense)", "Come (Take the Rear/Defense)", and "Assist (Heal/Tank on me)". Although some would debate that's all you need in combination with the intricate class set-up system and the way each individual attack/ability serves a great purpose for the team (A big plus), I think they could have done a lot more with it, at least Individual Unit commands, and Mass Effects "Use this ability on this target right now" wheel. Other than that, it's a pretty solid game from what I've played.
Metroid Prime is pretty cool, although I think the controls are a bit irritating from time to time. I think just modern FPS games have spoiled me. However the game is nice, narrative is really good, and the game still retains that platformer feel even after changing camera/playstyle so greatly. It does seem a bit linear from the bits of Super Metroid I've watched (Really need to get and play this game btw. Can't believe I've gone this long without playing it. It looks like such a great game.). Overall good sofar.
Was starting over a playthrough of Final Fantasy IX most recently, however a disk scratch has caused a critical loading error so I'm stuck just 2 to 3 hours into the first disk. Really irritated by that as it's easily my favorite classic-style JRPG and super easily my favorite Final Fantasy.
That's about it. I start too many games at one time. There's so many games I have I probably won't finish XD
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