Super Mario Arena
http://www.yoyogames.com/games/152518-super-mario-arena
A game I'm currently working on. So far the point is to get as many points as possible by killing enemies. Controls: Arrow Keys - Move Up - Jump Spacebar - Use Powerup Powerups: Fire Flower - Shoots fireballs Hammer Suit - Throws hammers Koopa Suit - Lets you become a controllable Koopa shell by pressing the Down key Flight Cap - Rapidly press the Up key to fly POW Block - Kills all enemies on screen 1-up Mushroom - Extra life Starman - Temporary Invincibility Pokeball - Summons a random Pokemon. The more points you get the harder it gets and different enemies appear. If there's anything I can do to improve the game, please tell me. |
Nothing happens when I click the play now button
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New Leaderboard!
http://www.gmhighscores.com/highscores.php?gameid=1296 |
You ran out of ideas for powerups? What about the Hammer Suit or the Tanooki Suit or the Ice Flower? Mario has so many power ups to draw from I don't know how you could run out.
Anyways I'll give this a try in a bit. |
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EDIT: Done. |
I added a new map and a title screen.
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Sounds pretty cool, having trouble getting it to work however. Both Instant Play and .exe versions freeze about at about 4/5 of the loading bar. It's probably just my computer, I guess - I've had trouble playing GM games before.
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How about an Hourglass that speeds up mario?
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New map! Also, there's more sound effects.
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One of the Bullet Bills just flew backwards. What.
Also, have you considered making Luigi playable? Like, pressing a button to swap characters? Luigi would jump higher, but run slower? Also: I noticed that picking up a Fire Flower while already having a Fire Flower ability turns you into Hammer Bro Mario. Was this intentional? |
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Make a vid of this please. I can't download this on my Wii.
edit: 2500th post. |
Hammer suit? Haha that sounds cool.
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For a power-up suggestion, have you considered the shell power-up from NSMB? To allow you to spin around and hit enemies in that fashion? Like kicking the koopa shell now, but being able to control it loosely? The Blue Koopa Shell
Also, can you make it so that the Star power-up doesn't eliminate your existing one, but masks over it? Someone suggested the Tanooki Suit, can this be done? I would suggest that pressing down transforms you into the statue, where you'll crash down to the ground, and be invincible while in that state. Then releasing the statue form will destroy anything really close to Mario. Have you considered the Cape Feather providing the ability to spin? Spinning could knock away and defeat enemies, alongside the Cape causing Mario to hover down slowly from the air. Rock Mushroom? Similar ability to the Blue Koopa Shell. Possibly add Yoshi? |
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#2 - I'd have to do lots of stuff with variables. That's gonna take a lot of time. I need to think about that one. #3 - The way you describe it sounds good. I just thought that being invincible for a short period of time would be completely useless. #4 - Hmm... Sounds okay, but it doesn't sound very useful. #5 - Why would I need a power up that does the exact same thing twice? #6 - No. Yoshi would be WAAAY too hard. EDIT: 900th post! |
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http://www.mediafire.com/?2d8iac8e81ffbjh |
Alright, I added two new arenas and a new powerup.
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2. Alright, I understand. 3. You're welcome =) 4. I do, of course, mean the ability to spin while moving. If you've ever played Super Mario World, you can relate to how useful this ability was, it's practically invincibility for anything on ground level, or anything below you while in the air. 5. I was just suggesting an alternative, there's no reason to add both, but you could add whichever you liked best 6. Okay :P Edit: Also, I've noticed, you have a limited number of Pokemon from the Pokeball powerup. Is it possible to add more to it? If so, I could probably think up some ideas. |
I've played Super Mario World and I completely know what it's for. It just doesn't seem very useful for a game like this, minus the spinning.
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Scyther, Jolteon, and Lapras? I can't say I've ever seen these? Are they in the game so far or in a future update? |
I saw a Jolteon when I played it, so I guess they're already in there.
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Update #32... New Pokemon.
Meowth - Uses Payday all over the screen. Pidgey - Uses gust when it reaches the top of the screen Chansey - Throws eggs which hatch into powerups Bulbasaur - Uses bullet seed straight up into the air and then the seeds fall Hitmonlee - Flies at enemies and kicks them Goldeen - Flops around and then... a suprise. Gardevoir - Follows you around with a protective shield. I also fixed a bunch of glitches. |
I knew there'd be pokemon. Nice job.
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New video!
http://www.youtube.com/watch?v=IbXVzmpJwnM |
Awesome. I need a new computer.
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Yet another update:
Added ice flowers. They shoot ice balls that freeze enemies and you can kick them into other enemies. A new snow stage. Lakitus. They fly around the top of the stage and drop spiny eggs. |
Finally, an update. I fixed many glitches and added a new power up, the Transform Mushroom. It turns you into a random controllable character for a short period of time.
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