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-   -   Donkey Kong Country Returns! FINALLY (https://www.therwp.com/forums/showthread.php?t=38625)

Starblazer 2nd January 2011 11:28 PM

The factory levels are now officially my favorite.

Dr. Worm 2nd January 2011 11:34 PM

Quote:

Originally Posted by Bartimaeus (Post 900559)
Meaning everything seems the same to me. Just not as fun. A new enemy or type of platform gets added every once in a while, but they're so overused in that level that it gets boring.

Well, you have absolutely no idea how much I disagree with you.

I think the levels in this game are BRILLIANT.

Starblazer 2nd January 2011 11:36 PM

Quote:

Originally Posted by Dr. Worm (Post 900566)
Well, you have absolutely no idea how much I disagree with you.

I think the levels in this game are BRILLIANT.

This! Just look at the mine cart or rocketbarrel levels. The factory levels do the most, though.

Bartimaeus 2nd January 2011 11:47 PM

Quote:

Originally Posted by Dr. Worm (Post 900566)
Well, you have absolutely no idea how much I disagree with you.

I think the levels in this game are BRILLIANT.

Bluhhh. Well, good for you. I can't stand them. On the fifth world...and it really makes me want to play the originals instead of it, lol.

Dr. Worm 3rd January 2011 02:20 AM

Quote:

Originally Posted by Bartimaeus (Post 900576)
Bluhhh. Well, good for you. I can't stand them. On the fifth world...and it really makes me want to play the originals instead of it, lol.

Yeah, well expect pretty much no one to agree with you. Most everyone who's played it agrees that the levels are very well made. Every level has new surprises, and all the obstacles are perfectly placed to be challenging without being too unfair. Things happen spontaneously in the levels all the time to change things up in such a smooth fashion. I think it's really impressive.

And I also totally disagree with your comment on how they hid secrets. I think they are very cleverly hidden. If you thought, for instance, that the puzzle piece hidden under DK's house on the first level was obvious, good for you, but that took me a while to find and I was surprised when I found it. There were many more like that as well, and I still haven't found many of the items in the levels that I'm beaten. Either I suck at finding secrets, or the developers are really clever. I personally think it's the latter.

I mean really, would you rather have had them place secret items in places where you would have to take a random leap of faith in the hopes that there's something there? No thank you.

EDIT: Oh crap, you were talking about the bonus levels. Well, I don't mind those one bit either.

Mandolin 3rd January 2011 02:22 PM

Quote:

Originally Posted by Bartimaeus (Post 900161)
Anyone beside me like the originals a LOT more? The music in this game is very...blah, to me, and the level design doesn't seem nearly as much fun. Also, the little secret levels you go into get free lives/coins/bananas don't seem nearly as well placed as they did in the oldies. They seem just spread around in obvious spots, and there's really not a lot of point into going them - you used to get those special coins, but not anymore.

Bart, this is Captain Nostalgia speaking here, so listen up: the level designs here are exactly as good as those in the original trilogy; in fact, many of them are better, and a few of them are much better. And, I dunno if you've ever actually won any of the (fairly well-hidden; I dunno what you're talking about) bonus stages, but you get a jiggy for beating them. You're not playing them for nothing like you did in the first DKC. Diddy's Kong Quest is still my favorite, but Returns is my second-favorite. Keep giving this game a chance and you'll learn to love it.

Dr. Worm 3rd January 2011 06:15 PM

The Switcheroo level in the factory world (the red/blue switch level) is so devious. I love it.

Zy0n7 3rd January 2011 06:54 PM

Quote:

Originally Posted by Dr. Worm (Post 900648)

And I also totally disagree with your comment on how they hid secrets. I think they are very cleverly hidden. If you thought, for instance, that the puzzle piece hidden under DK's house on the first level was obvious, good for you, but that took me a while to find and I was surprised when I found it. There were many more like that as well, and I still haven't found many of the items in the levels that I'm beaten. Either I suck at finding secrets, or the developers are really clever. I personally think it's the latter.


For the most part yes, but I dislike having to slam and blow at every single thing in the background to see if a piece will pop out.

Starblazer 3rd January 2011 09:15 PM

Quote:

Originally Posted by Mandolin (Post 900795)
Bart, this is Captain Nostalgia speaking here, so listen up: the level designs here are exactly as good as those in the original trilogy; in fact, many of them are better, and a few of them are much better. And, I dunno if you've ever actually won any of the (fairly well-hidden; I dunno what you're talking about) bonus stages, but you get a jiggy for beating them. You're not playing them for nothing like you did in the first DKC. Diddy's Kong Quest is still my favorite, but Returns is my second-favorite. Keep giving this game a chance and you'll learn to love it.

The man has spoken.

Spoiler: (highlight to view)
THE TIME ATTACK IS EVIL :mad:

Solid SOAP 4th January 2011 02:52 AM

Getting golds in most average-difficulty levels isn't THAT hard, but the shiny gold medals can be ****ing impossible at times. I barely managed to get it in Jungle Hijinx!

Aaron Anderson 4th January 2011 02:56 AM

I had a little trial and was impressed, it's pretty challenging but fun.

Dr. Worm 5th January 2011 09:46 PM

I just beat the Tiki Tong and saw the ending. For some reason he was atrociously hard for me to beat. I lost way too many lives. Fun ending, though. :)

Now to get the puzzle pieces I missed and beat all the K levels (I've already beaten 1-K, 2-K, and 3-K).

Starblazer 6th January 2011 12:35 AM

The factory levels are sex. End of story :]

Dr. Worm 6th January 2011 04:36 AM

Quote:

Originally Posted by Galactic Mario (Post 901759)
The factory levels are sex. End of story :]

Yeah, that world was excellent from beginning to end. I think Factory and Forest were the best worlds in the game.

Mandolin 6th January 2011 05:35 PM

Quote:

Originally Posted by Dr. Worm (Post 901824)
Yeah, that world was excellent from beginning to end. I think Factory and Forest were the best worlds in the game.

Agreed. My favorite stage in the entire game is Tippin' Totems. Either that or Slammin' Steel.

I think I like apostrophes.


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