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Hey! I have a quarter-witted idea! Can someone with a gameshark pro test this out? Cause I have one but I'm too lazy cause the game always freezes and I'm not a very experienced hacker.
Put the code generator ON. Go to Spiral Mountain. Go to an area with a BK cartridge. Break open the BK cartridge, but don't grab the egg. Do an unknown value search. Grab the "?" egg Do a search for "greater than" Repeat with the other "?" egg in Spiral Mountain. Hopefully you'll get a low number of results and if you don't try throwing in some "equal to" searches in there. Now what this does is that, if you can find the right code, that address might be the one that decides what SNS items you have. If the default value is one or two, or one or two hundred, then it might just be. Now change the quanity to something like 5 or 6 or 5 or 600 or just make it higher, and go to your "objects and items" totals page. Maybe you will have otehr secret items like the other three eggs not found in Banjo-Tooie! Kind of crazy, but hay, with a good enough hacker it might uncover something. Or not. Whatever. But consider it. EDIT: Anyone consider it yet? |
BUMP even though it's a sticky come on someone has to try this
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Decent idea, I just need to find my GS...
You know, I just noticed something highly random in the B-K Code Chamber... You can spell 'Hax", and they're connected.. |
umm this is kind of off from what you guys have been talking about the last few pages, but i was playing GFF and the question was whos voice is this, the answers were :
captain blubber the hippo (correct) someone else Captain Blackeye the Pirate weird no? |
Weird...that's kind of interesting. I think I do recall seeing that in the game, as well. I think the Rare squad likes to keep some original ideas in their final products, just for a retrospect view. An insider joke, if you will. :)
-Daniel, :banjo |
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Naturally, everyone except me forgets about stuff like that. I only remembered it because I wrote about it in my school's literary mag a few years ago. ;) |
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Unfortunately, Doing this is impossible in BT until I can find a decent enable code - so far I haven't been able to get one but there IS one in the NTSC version, so there must be a PAL one as well... Anyone have ny luck with the code for the silos? |
What's the one for the NTSC version? I have it and I can't hack Banjo-TOoie cause of stupid freezes! And I really wanna find the moon jump as well.
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you know what,I think that the eggs you can get in BT are the ones you dont have to get in BK
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That is a great idea!!! And it makes sense! If SnS actually took place then why transfer 6 eggs from BK to BT when you already have 3? I bet you were meant to transfer the ones that weren't in BT so u could have them.
GREAT IDEA TwoFinger! |
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Now that we have a theory, we need a way to test it. Now, who's a great hacker?
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They were prob just added caus they promised you would get them in BK. I think they don't have anything to do with sns.
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But does anyone know the enable code for BT for the NTSC version?
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