Diddy Kong Racing AR DS codes [EUR & US]
Finally sharing some AR codes for one of Rare's two DS games.
2000000 - 23FFFFF codes: Turn off/on sfx(EUR)[C.Guru] 1206FE96 00001X18 Turn off/on sfx(US)[C.Guru] 1206E7A6 00001X18 X = setting C - on F - off Models flipped sidewards(EUR)[C.Guru] 12072E92 00001D0F Models flipped sidewards(US)[C.Guru] 120717A2 00001D0F Only seems to works at character select. Music modifier V0.1(EUR)[C.Guru] 1206F57C 000020XX 1206F61C 000020XX Music modifier V0.1(US)[C.Guru] 1206DE8C 000020XX 1206DF2C 000020XX XX+XX - Digits Example = 8F+06 - Taj's Tent Below List is heavily incomplete, as i haven't yet worked out the values for every music tracks. Could do with some help perhaps? Also, the current code is a bit unstable, as it got a tendency to freeze the game, in particular when an area is being loaded.(depends on what values were set.) Code:
77 - Code:
00 - no track Works on both versions, so no need having to port these. Note: Codes starting at 3800000 won't work on emus like DeSmuME, as it prevents the codes from altering this specific memory region for whatever reason. Pitch Modifier[C.Guru] 037FFCA4 20??21XX 037FFCA8 00003980 037FFCAC 183F4348 XX = the actual pitch setting ?? = Value that doesn't matter (both XX and ?? is swapable for some odd reason) Pitch Modifier V2[C.Guru] 037FFCA4 060020YY 037FFCA8 183F1400 037FFCAC 183F20XX YY = Higher 8-bit value. Range = 80-7F XX = Lower 8-bit value. Range = 00-FF (both XX and ?? is swapable for some odd reason) Echo Modifier[C.Guru] 137FF70A 000021XX XX = 7E is default value Music Tempo Modifier[C.Guru] 03800AC4 20??21XX 03800AC8 8B2A4348 13800AAC 00008B2A Music Loops Over Itself[C.Guru] 13800382 00001F02 Remixed Music[C.Guru] 13800242 0000E278 |
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