![]() |
Quote:
|
ok I now have the savestate of a finished banjo game, with 100 jiggies and 2 left, 900 notes, 115 mumbo tokens, 75 used, 40 left over and all other things complete i.e. doors, moves etc. all thats not on it is Stop N Swap activated ^^ my question is where to upload this savestate for you all to download so we'll be ready to do some testing of theories for B-K later.
|
I think there are leftover items since if a kid was playing the games, it would make them seek out every single item to continue if there were no leftover. For a 7-year old that would be quite difficult.
|
I want to have a little discussion about the Knocker doors in Grunty's Lair near Dingpot. I know this was discussed before but I didnt see the results. If you jump on the right door on the knocker (the face on the door) and you zoom in, you will just see blackness. Meaning nothing special there, also the door looks very thin so nothing there. On the door to the left, if you jump, I have tried to spot some blackness and I havent yet, and I tried plenty of times. Also, If you look on the ends of the door, it is not connected to the wall. It kinda looks like the door is slighlt open. If we can get anyway to figure out whats that about, please do. Maybe see if there is a cutscene we missed where the door opens.
One More Thing! Off topic tho, In the Click Clock Wood area with the bull and Black Grenchling or w.e its called, if you look all the way up you can see a doorway. What is in there? I dont remember being all the way up there. |
you mean way above the enterance it has a empty honey comb peice, you get
it with the bumble bee. edit : ya its the witch switch jiggy, dohhhhhh!!!!!! |
All the way up on the tree that is a part of the wall? I believe that would be the spot where the Jiggy appears after pounding the Grunty switch.
|
Oh ok thankyou.. Now what about the Knocker doors?
|
I don't think the tower doors lead to anything. Remember in the first cutscene, Grunty comes through the knocker door from a couldren room with no doors leading from it?
EDIT:I might be wrong, or then Ding pot moved. |
Well lets find out. I think thats the best way to solve any mystery possible, to take theories and try them out and if they dont work then we dont have to worry about it. Can we get a hacker to find that out for us?
|
I must've watched that opening scene a hundred times, and I know for sure that where Dingpot is in the beginning is the same room as the yellow transporter pot and the extra life right after the Furnace Fun mini game.
The door was just there as a theatrical aid, but it is the same door model as the one in the beauty machine room. Maybe that's why the one isn't connected to the wall... |
Klungo comes through one of the green knocker doors in an early cutscene, so there's a short path behind the door on the right (I think).
Nothing at all behind the other one though. |
There's a short path on the door on the left as it's occasionly open like in the game over scene, Klungo walks out of it.
|
Quote:
|
ok Ive uploaded the savesate to my Inventory *see sig* in my Treasure Chest Section, its 1.5mb and is for project 64 users only, im not sure if it works for other emulators but i doubt it :(
|
Regarding the beauty room door:
Been there using a code that rotated all sprites (even doors) by however many degrees on the x-axis. Nothin' at all but where the Grunty sprite must've been in the first of the game (kinda like a small walkway/platform right after the door) and if you go too far after that, darkness. Anything else I can check out? lol |
All times are GMT. The time now is 09:14 PM. |
Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2022, vBulletin Solutions, Inc.
Google Authenticator verification provided by
Two-Factor Authentication (Free) -
vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.