DK64 - Kiosk Restoration Project
If you're not aware, there is a leaked(beta) kiosk version of DK64 on the net. Unfortunately, Rare needed to reduce the cartridge size on this ROM to lower the development cost. To accomplish this, they removed all unused Background Objects and songs from the cart. Due to this fact, it is currently impossible to play any other levels that aren't meant for the demo.
The goal of this project is to restore all Background and Music data so that it's possible to play all levels in the ROM. All mentioned data will be ported from the final version (everything else will remain beta ;) ) . Hopefully, this will allow players to explore beta content not accessible in the final version of the game. Current Progress: Imported Music[100% | Completed] Imported BG objects [~1%] Screenshots: -Funky's Shop [In Progress] Current Task(s): -Fix Textures on BG objects -Fix Collision data As more content is added I'll reveal screens, video clips, and beta info. I'll keep most beta stuff secret so you can discover it for yourself (when the patch is complete). |
Sound OK. IceMario and SubDrag should be here soon with there hacking skills and expertise I hope.
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I heartily endorse this thread/project.
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Good Luck, maybe we will see BK fridge and beta SNS...
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01C016a is from Kiosk 018F88E is from Final I believe they are models of either the JJ boss, or the Fungus Forest boss scene. Cooliscool could probably help with this. :) Quote:
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Sounds very interesting! Can't wait to see how this turns out. :D
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Cool, I'm on the edge of my seat. You must be using assembler decoding right? Assembly is, by far, the most difficult lanuage to learn.
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Nice project Rune, I wish you well with it.
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How did you learn Assembly proggramming?
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Awesome! It's like the Twilight Brigade all over again!
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Any new progress so far?
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whats the code to play the whole kiosk with?
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GEDecompressor doesn't compress some of the kiosk rom's files correctly. I tested it by compressing one of the files and then decompressing it to see if it was the same. The original file had a couple extra bytes at the end. Hmmm....
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