Rare to restructure. Redundancies possible.
Quote:
|
So they are going to fire a few people, or stream line the process of making games, so they can either make better games faster, or make bad games fast?
|
Redundancies?
This can't be good. |
Oh noes :eek:
As long as Rare don't end up making games like Carnival games. |
Redundancy sucks, no matter how big. :(
My thoughts go to BIGsheep, Pinsey and everyone else at Rare. Hope you all make it through unscathed. |
Well they have always got a backup plan if all else fails, a whole back catalogue of known to be some of the best games made to bring to the XBLA. It's just up to them if they want to live off past glories because once that runs out they're kinda screwed and might lose more credibility as a developer for just being a shadow of their former self and it'd be quite sad if the only way they could make money is by their old games.
Saying that I'd still pay anything for Perfect Dark done in the way Goldeneye XBLA was made, really really want that game :( And they've got a whole engine made for it already so it shouldn't be too difficult. Saying that the fact Goldeneye could never be released doesn't help in any of this actually, considering how much time they must have spent making that game for it to never be released. |
How cheap are we talking here? Cheap games like Pong, or cheap games like Donkey Kong Country?
Personally I'd love to see them make some old school stuff for XBLA, with sleek modern graphics. I honestly can't say I'm disappointed, seeing how things have been going for them lately. But yeah... the job cuts and stuff. That really sucks. :( |
DAMN! I hope it's not fault of the low sales of NaB :(
|
Blame NaB for that
|
Quote:
|
Oh my god what a fanboyish statement. That was pathetic. Seriously, what was going through your mind when you made that post?
|
Quote:
Quote:
Quote:
^ This. I hope Rare shuts down. Blame it on NaB, traitors. |
Tanjo, I know. Almost seven years later, people still won't accept Nintendo dropped Rare like a bad habit :P
Actually, I think one of the reasons was because they took so long to make games. |
Quote:
Anyway this is bad news but to be honest I doubt they'll let any staff go. "Thank you for making games now go **** yourself" just doesn't sound right. I would acctually love to see some Arcade games by Rare. Nothing stupid though. |
Well yes, Rare definately takes their time developing a game.. 8 years to come up with NaB after 2 ditched idea's.. But most of the time the wait was worth it.
Was. |
Quote:
I just wanted to respond to the idiotic,nonreasonable argument above me in a similar way.;)-A single game can't affect a company's future that much. |
I blame NaB. I don't know what else to say.
|
Quote:
|
Quote:
|
Banjo-Kazooie is a pretty big name, and Banjo WAS going to be Rare's mascot. I don't see that happening now, this game really screwed them over, but I also think that alienating their own fan bases in favor of new ideas did it as well.
Rare isn't a big name anymore, and I think they failed to realize that. They took a HUGE gamble with all these new concepts and ideas for games they wanted to create when they already had it good in the first place. Simple matter of not fixing something when it was never broken, and this goes for most of the games they've recently made. Not just Banjo. In a way they turned on their own fan bases, doesn't matter if they listen to the fans or not, because the bottom line is very much apparent at this point. I hope BigSHEEP and the others make it out of this alright though. |
I would like to develop an arcade game for Rare. Of course, that's assuming I am provided with the appropriate resources and a mainstream release. If a very entertaining, A+ game is not produced, I will eat every bit of negative words I've ever said about Rare. My offer will remain open for as long as you like. This is a challenge, Rare.
That being said; it won't happen, but regardless, my offer will symbolically always be open with this post to mark my words. |
I really don't want to blame NaB for this recent news, but it seems incredibly likely since this was supposed to be Rare's shining moment, and a LARGE majority of the general audience begged for Banjo-Threeie or at least a platformer.
Stupid timing to try something new, especially for reviving a franchise after 8 years of sleep with a fan base that was still growing over time from the very first two games. |
Quote:
I'm pretty sure that at least 40% of Banjo hardcore fans have left the Fanbase after the release of NaB, or are disappointed. Make that 95% |
I wish Joesus was here to respond to us :(
|
Quote:
Just like KI3 and Battletoads. They need to put up or shut up already, all this teasing and their apparent big ego they have is really annoying. To be honest, the last Scribes angered me and didn't surprise me in the least. |
Banjo-Kazooie: Bash Buddies :D
In all seriousness, I hope Rare doesn't turn into SEGA and Banjo doesn't turn into Sonic. |
Banjo already got turned into Sonic. They both died aprox. 10 years ago.
@Banjoman, agreed. The teasing was fun in the beginning, but after so many years, quit ****ing around and release some good ****, Rare. ... I swearded. |
Quote:
I think the franchise is done for, really. Rare dug themselves two big holes now. Splitting the fanbase and the very possible death of one of their biggest franchises ever. |
"One of"
Their 2 biggest had to be Conker and Banjo, Perfect Dark also died with the release of Perfect Dark Zero. Funny fact: A Conker game was in the making, but it got canceled. What's left for Rare now? "Viva Piñata: Pokémon-styled-but-not-how-you-would-expect!?" What could they be working on right now? |
It's probably like day 3 in Majora's Mask over at Rare right now. This sucks.
|
Quote:
Seriously, they should make like 10 XBLA games. Then they should sell out and make a quality, grimmy grey shooter like all the other top selling games. They shouldn't really be allowed to think for themselves at this point, just make what everyone obviously wants and has been done repeatedly. |
Rare doesn't deserve to die.Imo,it has still the quality and the special "feeling" in it's games that other companies hadn't,even on this era,although some may don't agree (anyway,my opinion).
@Banjoman:Good metaphor.:) |
Innovation is something I support, but Nuts and Bolts was like improving oxygen. Adding more chemicals to the air most people would get sick from but it's much easier to breathe and cleaner for a small majority.
Terrible analogy, but you get it. |
Quote:
|
Quote:
Quote:
|
It's like grandma took the **** oxygen and put it in Tanjo's pie.
|
With N&B having just graced the earth a few months ago, I think we all know that the Banjo Team is in no need of restructuring.
As for the Conker, PD, and Kameo teams... they've been known to spend half a decade on projects, which MS most likely intends to change. |
Quote:
Quote:
|
Quote:
|
So it's all NAB's fault?
Ridiculous. Utterly ridiculous. Ghoulies flopped. BAD. But Rare is still here eight years later, right? |
All times are GMT. The time now is 10:39 PM. |
Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.