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-   -   N64 Sound Tool (https://www.therwp.com/forums/showthread.php?t=40723)

SubDrag 15th October 2010 07:34 PM

N64 Sound Tool
 
Ice Mario and I worked together to make this a long time ago, and I have kept meaning to post it. Anyways, it's an open source sound tool for N64 ROMs, which lets you play standard format waves, and lets you add/change waves that are in the game already.

As a caveat, we never figured out how to generate predictors, so it uses a fixed set. If you want to try others to get better sounds, edit the source code, and if you create an algorithm to make them, great! When you import, make sure you choose VADPCM as only GoldenEye supports raw sounds.

The source and program is free to distribute and use, as long as mention of the RWP and creators is done.

Have fun! Only some games use this format, so good luck. Most Rare games do. Hopefully source can also be of use to someone.

http://goldeneyevault.com/viewfile.php?id=212
(Ice Mario please update when you get a chance on rwp)

Note: Requres VS2008 Redistributable

Alice 15th October 2010 07:46 PM

Thanks for this SubDrag and Ice Mario. Just used it to go through DKR's sounds. It works great.

Starblazer 15th October 2010 09:20 PM

Well done. Well done indeed! I'd expect nothing less from Ice and yourself! ^_^

Yellow Kazooie 15th October 2010 10:19 PM

I will try it someday

SubDrag 16th October 2010 05:11 PM

In some games, but you may need to use open ctl/tbl specific, and manually check out the file to find the right location, as the tool just guesses.

Alice 17th October 2010 12:57 AM

It was pretty accurate with DKR, meaning to try it on other games later this morning.

Skill 17th October 2010 06:21 AM

Thats really neat!

Teafed 17th October 2010 07:09 AM

Wow, that's cool!

Mombi Jombo 20th October 2010 10:15 PM

I want this work for Clay Fighter 63 1/3 and Sculptor Cut

lemurboy12 27th November 2010 10:55 PM

I hope this works on Pokemon Snap...

Smouvy 27th November 2010 10:58 PM

How about you would've actually looked at the topic's date before bumping it with that worthless post? :)

lemurboy12 28th November 2010 12:00 AM

Oh ffff I'm a dup. Anyway, IT WORKED! Pleanty of Pokemon voice clips for me.

marshallh 28th November 2010 01:50 AM

works fine on my own homebrews :)

Preview is corrupted, but actual sound extract works fine.

Smouvy 28th November 2010 09:26 AM

Quote:

Originally Posted by lemurboy12 (Post 887970)
Oh ffff I'm a dup. Anyway, IT WORKED! Pleanty of Pokemon voice clips for me.

And this shall be the point in which I'll ask you to upload that and share them with me, please? :D

lemurboy12 28th November 2010 12:15 PM

Quote:

Originally Posted by Smouvy (Post 888160)
And this shall be the point in which I'll ask you to upload that and share them with me, please? :D

Sure. I slowed most of them down to normal speed and even labeled them. I forgot to slow down some of them though...
http://www.mediafire.com/?srepitesosftu9b

I'm gonna try Hey You Pikachu next.


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