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same difference T_T
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They had Tooie planned before they released Banjo Kazooie. I'm pretty sure they knew there was going to be a lava world in BT by then(Seeing as MFE was partly reworked into HFP.
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Really? I would think that Rare would wait to see how the game went first before working on another.
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I thinnk Banjo tooie was started in production before the first game, thats why Mumbo was able to say " Secrets you missed that will help in next game." and by the way good eye of spotting those baddies in the lava room, I have never noticed there were the carpet flyers.
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NIce grammar, too. Where have you been all this time, though? |
Like I said to rune Hero, Ive been busy with school lately, but in my free time Ive been studying Visual Basic so that i can move up to C++ and then be able to understand the program that BK and BT was written in. Also Ive been watching the code in my emulator on BT looking for lines of reoccuring code whenever a cutscene loads, so that mabye i can find a way to use it to develop a cutscene mod, but that aside I'm just glad to be back.
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Good to have you back, too. :)
Have you seen the site? Many, many things have happend there... http://twilightbrigade.tk/ |
No I havent thank you for the link Fox =) I'll check it asap.
Just a question, i read on the sites news that you found a switch in RBB Was that a hoax as you thought it may be? |
Join up to the forums. Your almost guarenteed an Adminship.
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Thank you I will. I am very impressed with the site, and with the discoverys made, but I wonder if once i am abel to program C++ if we wont be able to fill in code gaps and the like, to find where certain things , like the blank silos, were designed to go...any thoughts?
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welcome back otacon. also good work everybody on finding all those things. Not that anyone cares but ill be away for the next 2 weeks or so for halo purposes as well, might check up occasionly though.
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You will be missed, See you in a few weeks.
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the toxic thing was not a hoax
but i think you people misunderstood. i said "you can go under the water with a mod." i used a cosmetic mod to get into the room, the cutscene thing was too show you there are cutscenes that do weird stuff like that in each level. |
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meh never mind, lets leave it as a tale for another day.
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New objective for anyone who is currently bored. Take your DK64 Kiosk rom, and a hex editor. Now open the rom using the hex editor and search the text. If you find anything INTERESTING that I haven't posted here: http://www.rarewitchproject.com/foru...ad.php?t=11873
then please post here. Thank you! |
I will help search in my free time.
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Ok, thnx idiot cow...wow that sounded weird. I appreciate the help :).
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Bottles glasses? I think I saw something about that on the sites main news no? So tell me, what are they exactally?
Also, I was reading my visual basic text book yesterday and i found something out, most programmers will embed text into there codeing, not just as names for objects and places, but also things like nameing a switch or a message to the programmer, like a personal note about a glitch or something that was removed or possibly even telling how certain actions are to be preformed IE. an order of events to bring about a result, I think it may be possible to find these notes in the code, but to do so We'd need to strip the gaem to pure code, and look over the entire seet whitch could take ahwile, I'll look into it more when I have more information, and of course this is assumeing Rare dident cover there tracks by removing these notes in the code. |
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Dim x as string x = txtText.Text lbltext.caption = x 'the caption for lbltext on screen is equal to x to expand comments are typically used either to put down notes so the programmer remembers what they were doing, or to leave notes to the other teams that will be using the code. But if you're talking about the actual code itself, I don't think we have a way of viewing, I would think that would have been one of the first thing we did if we could. |
^You can view the assembly code in C using nemu. But I don't think that would help much.
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Does anyone have GS codes to activate Steve's switch/glitchy cutscene?
I'm having trouble believing that because of the lack of real proof we have... |
No but I have something amazing to reveal tommorow ;). Did somebody hear monkeys?
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damn i may not be around tomorrow due to halo 3. Is it your Uber-feature or something different?
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No, but it's still really cool. Did mike die or something because I haven't heard from him in a while?
@offtopic: You know what, I myself am starting to get a little annoyed at Mike. I mean he told me he would be busy, but he never replied to my last PM. I think the next message I send him will say that he has until the end of this month to come up with that article. Or I will make the article myself and post it up. It's just holding up our research if it doesn't get revealed soon. I apologize to anyone who has been patiently waiting the release of that information. |
All I have to say is Welcome back Otacon, also I might be lacking on here too, school and all.
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I found something interesting in BT Text Deccompressor:
"PLAYER 1 PLAYS THE GAME AS NORMAL, BUT IS HAUNTED BY THE GHOST OF BOTTLES. ƒLTHE GHOST WILL POSSESS ANY NEARBY BADDIES, WHICH PLAYER 2 CAN THEN CONTROL. ƒCPLAYER 2 USES THESE BADDIES TO TRY AND THWART PLAYER 1'S PROGRESS." "PRESS ‡ TO PLAY THE GAME. SELECT TYPE OF GAME. * 1-PLAYER ‹2-PLAYER BOTTLES' REVENGE ŚBOTTLES' REVENGE EXPLANATION ž92 PLAYERS ARE REQUIRED TO START A BOTTLES' REVENGE GAME." This text is for "hidden" Bottles' Revenge menu. |
I am interested in what you have reveal Rune and props for the dramatic reveal, <laughs> I am looking forward to it, and a quick question have we located a map editor for Tooie?
I ask because these hidden areas, the tower room, RSA , and such could be easily seen if we had one, and if we can view it from a map editor we may be able to find out what is required to reach the room and mabye figure out why its there in the first place. |
i think todays discovery will be something about the donkey kong 64 kiosk rom or the BT cosmetic mod
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the BT cosmetic mod is made, but its only for good hex editors to use.
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dude rune those are the single most best words i've ever seen you say, thanks so much, you see, now you know why we all got so crazy a while ago about it, but yeah till the end of this month... doesnt seem too far away =D |
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fair enough, js dont kep sending it back, October 5th is the latest, agreed?
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Okay, its final then. I'll give mike a chance to respond by October 5th. If I don't hear from him, or if he is unable to write the article. Then I will do it for him. Also, now that I'm done with the Image modifier in DK Kiosk, it should be easy to locate an actor mod for the TNT barrell during the Chunky Boss scene.
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