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Old 15th March 2010, 08:24 PM
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Mattress87 Mattress87 is offline
Glowbo
 
Join Date: Apr 2009
@Spyke4995: All you found is the lower byte of the image value for Diddy's character select screen object. One byte before this is the high byte (01), meaning DiddySelect's image value is 012E.

The other objects(except for the HUD and track models) work in the same way. Just search for 62 61 00 00 in a hex editor starting around offset 0x6C0520 in the ROM. The two bytes following this are always an image value.
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