The internal names for the music tracks are listed right after those for the sound effects. This finally reveals what type of racetrack track 12 was intended to be used for:
Code:
Value Internal Name Description
----- ------------- -----------
00 silence1 -nothing-
01 silence1 -nothing-
02 finlp_1b Fanfare: Earned Wizpig Amulet Piece
03 fanpht_c Fanfare: Earned a Gold Balloon
04 balfan_2 Fanfare: Unlocked T.T. Challenge Door / Earned a Trophy / Complete Wizpig Amulet
05 dno_amb2 Ambience: Birds
06 kevs_3b Intro Sequence
07 shrt_dkt Title Screen
08 space_4 Darkmoon Caverns
09 boss_1a Jungle Falls
10 kart_1b Ancient Lake
11 icey_3e Frosty Village
12 sea_2b UNUSED
13 dno_rce2 Fossil Canyon
14 indian2 Hot Top Volcano
15 w_beach2 Whale Bay
16 santa_3a Walrus Cove
17 dr_clsd3 Door Closed
18 choir2 Fanfare: Complete T.T. Amulet? (can't remember for sure)
19 sndlap Fanfare: Taj gives advice
20 new_cnt2 Central Area
21 party_1a Cutscene: Party, Wizpig lurks nearby
22 aust_ic2 Everfrost Peak / Snowball Valley
23 suprise3 Cutscene: Wizpig's surprise attack
24 selct_2b Menu
25 finish_1 First place finish
26 slt_dk6 Character Select
27 ominous1 Cutscene: Wizpig Head opens its mouth
28 boss_itr Cutscene: Boss Intro
29 turkish Taj's challenges
30 start_gn Fanfare: Start race
31 greenmn2 Windmill Plains / Greenwood Village
32 prk_wrdn Taj's theme
33 central1 Ambience: Birds, crickets and dinosaurs
34 wtr_btle T.T. challenge
35 seashore Ambience: Seashore (heard at Nintendo / Rareware screen)
36 ticktck2 T.T.'s theme
37 cres_mn1 Crescent Island
38 boss_ls2 Lose to a boss
39 u_cstle3 Spacedust Alley / Star City
40 bould_1b Boulder Canyon
41 wind2 Ambience: Wind
42 space_25 Spaceport Alpha
43 silver1 SFX: Silver Coin #1
44 silver2 SFX: Silver Coin #2
45 silver3 SFX: Silver Coin #3
46 silver4 SFX: Silver Coin #4
47 silver5 SFX: Silver Coin #5
48 silver6 SFX: Silver Coin #6
49 silver7 SFX: Silver Coin #7
50 silver8 SFX: Silver Coin #8
51 big_dr2 Fanfare: Wizpig Door Opening
52 hpy_door Boss Door Opening
53 bos_tlk2 Cutscene: Wizpig Intro
54 getkey SFX: Get T.T. Challenge Key
55 boss_3 Wizpig Race
56 boss_dft Lose to Wizpig
57 boss_4 Boss Race
58 end_bit Ending Part 1: Wizpig's Demise
59 conga Ending Part 2: Conga Dance Part 1
60 conga2 Ending Part 3: Conga Dance Part 2, The end?
61 win_boss Win against boss / win T.T. Challenge
62 lse_boss Lose against boss / lose T.T. Challenge
63 spook_1 Haunted Woods
64 ghost Ambience: Haunted Woods
65 lagoon Pirate Lagoon / Treasure Caves
Interestingly, some of these names show that not all music tracks were used in the way they were originally intended. For instance, it looks like the track 19 ditty (sndlap) would've been played at the start of lap 2, and track 02 (finlp_1b) would've been played at the start of the final lap.