Quote:
Originally Posted by Porygon
The .mtl file is supposed to tell the program where all the textures belong on the .obj, correct? Does anybody know how to get the textures on the .obj using 3DS max? I tried importing the .mtl after having already brought in the .obj but it doesn't seem to work. (I'm not exactly a "pro" when it comes to 3-D software.)
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What application are you using? I'm using 3DS Max 2010 and its working fine.