Quote:
Originally Posted by trevor
There is one problem with the sound stripper, it speeds up some sounds. Is that to save space?
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Not that this will add anything useful this late in the topic, but I thought I'd stick in a few cents
It's not that the sound rippers speed them up, they're already like that in most games. All sounds are recorded and sped up 'cause, obviously, if they're sped up, they're shorter and thus, they don't take up as much space on the cart.
N64 carts were especially tight on space, so not only were they sped up, they were encoded in crappy quality.