Quote:
Originally Posted by Porygon
Thanks for going through the trouble of making a video. I was under the impression the .mtl file was used to tell all the textures where to go. I was trying to import fairly large objects (level-sized things) which is why I wasn't doing the textures manually.
|
It is, and the obj parser should automatically apply textures. The one I tested with while developing that feature was GLC Player, and it has no problem parsing my exported objs, textures and all.