Honestly? It looks phenomenal. Better than the first. Yooka-Laylee was only decent because it bit off far more than it could chew. With the smaller scale of a 2D platformer (although, given the overworld, I'd call it a Zelda II-alike), Impossible Lair shouldn't run into the same issues.
Hi! How is everyone?
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If trouble is afoot, call me Quentin Tarantino.
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