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Old 14th June 2018, 10:58 AM
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cooliscool cooliscool is offline
Join Date: Aug 2007
Location: SC, USA
Total Awards: 2
You're Appreciated! INFECTED - B1K1 
Originally Posted by Skill View Post
While this is an old post, this post was brought to my attention yesterday on IRC. If it was bought to my attention earlier then not sure why I didn't reply, perhaps I did?

Anyway, certainly BG is a fantastic program and is mentioned a fair bit over on BB [example from ~2015], your name and the program's name appear in the release thread here:

and will appear in Help->About in the new version.

The original BB v1 was designed to look like BG (and on purpose too as like we have said over there many times it's a great program).

BB v1's F3dex interpreter and importer is based on source from Glide, Jario, (not sure if that was the domain name though?) and def snippets from BG, I also remember messaging xDan on the core about a few things when I started the model importer, but in general BB doesn't use direct source from any of those (though I do remember your VTX implementation) as it has expanded into animation and animation importing etc but certainly spring boarded my knowledge.

I wish this came to me over at BB and didn't take a year to get resolved.

BTW does BG do DK64 models?

I have written a setup viewer for DK here:

Happy to give the model file info if required
Despite how long it has been since this post, thanks for the kind words. BG was a labor of absolute love.

PpSorry for the late coherent reply,, I think I replied while tired last time and was somewhat incoherent.

I can't really apologize enough, I was out of line there. And, indeed, the level of work you guys are doing is incredible. I can only love it. I am totally fine with havimg given BG as it was. Definitely honored and certainly feel nothing but proud of all development made in our little niche. Maybe some Saudades, yeah.

Last edited by cooliscool; 14th June 2018 at 11:03 AM.
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