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Old 4th September 2009, 04:55 AM
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cooliscool cooliscool is offline
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Quote:
Originally Posted by Porygon View Post
Thanks for going through the trouble of making a video. I was under the impression the .mtl file was used to tell all the textures where to go. I was trying to import fairly large objects (level-sized things) which is why I wasn't doing the textures manually.
It is, and the obj parser should automatically apply textures. The one I tested with while developing that feature was GLC Player, and it has no problem parsing my exported objs, textures and all.
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