Quote:
Originally Posted by SubDrag
Like the Super Mario 64 Editor, if a Goomba wasn't originally loaded for a level, it wouldn't be able to be used. So Slappa could only be used in Gobi's Valley etc. I think Cooliscool is talking more about being able modify the current model or import a new one, such as stretching heads, etc.
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Hmm, I know what you mean. What if: (this is a looooooong shot, and most is bullcrap)
We decompress one file E.g Mumbos Mountain, and put all of its data into another decompressed file, E.g Rusty Bucket Bay. The level would then have all of RBB AND MM's data, making things like Tickers and Mumbo's Skull available to RBB. Would, or could this work?