Quote:
Originally Posted by mebecj
Also, there are two more problems I've found which I also encountered in making a plaformer.
1. The player can go through the bottom of platforms which he's not supposed to
2. There's no difference in jump height based on how long a button's held
I've never been able to find a solution for these, but it's something to think about.
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Can easily be fixed, make the platform solid via simple coding. It's quite easy.