View Single Post
  #7  
Old 30th May 2009, 02:57 AM
runehero123's Avatar
runehero123 runehero123 is offline
DJ Jamjars
 
Join Date: Jan 2007
Location: Look behind you...
Total Awards: 1
INFECTED - B1K1 
Quote:
Originally Posted by Banjo-Korenzooie
Stop 'N' Swop was first planned to utilize the N64's extra memory by copying the text that the Stop 'N' Swop items held in Banjo-Kazooie, into the system's extra memory (when the items were activated).
I assume you're talking about the N64 Expansion pak here? It never stated anything about using "extra memory", it was meant to work off of the original RDRAM chips that dissipated power at a slower rate than the one's released during development of BT. Thus holding memory for less time when the machine was powered off, which resulted in SNS being canned.