Quote:
Originally Posted by neen
snes is super well documented. if you are already into doing assembly, it shouldn't be that hard of a leap, depending on what platform you started on.
i'm only interested in super metroid, and the entire game has been disassembled so it's pretty easy for me, plus the editors and other tools are very good.
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Nah, this was my first time doing assembly, but the actual 65816 hasn't been too hard to understand.
I've read through a lot of wiki.superfamicom.org's stuff, and I followed along with this to get me started:
https://nesdoug.com/2020/03/19/snes-projects/
Right now I'm just doing deep diving to see how all the different hardware registers interact.
I'm probably gonna study up more on 65816 itself next, I'm not always sure what opcodes do what yet,