Looking promising. I like that the test map is identical to BK's; would definitely lead the game in the right direction.
The note value system sounds good. I prefer values to be tiered in the way you described.
I have no suggestions as of yet, but iirc the BK team said in an interview years ago that they came up with worlds by first thinking of "everything you would expect to see" (e.g. for FEP; a snowman, an igloo, Christmas paraphernalia etc.) then adding the oddball elements after. Not sure how useful that piece of advice is for you.
Good luck. Will be following this project.
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