Diddy Kong Racing Beta Restoration
This is my current project-the Diddy Kong Racing Beta Restoration!
This project will attempt to restore as much beta content to the game as possible, thanks to hex editing, an Equalizer and Rice's Plugin. So far, I have removed the sparkle effect from the game (That means it won't sparkle when you select a character, like in the foreign beta footage) Re-named Krunch to Krash and created a mocked up version of the beta overworld map.
I plan to edit the banana textures into golden coin ones, and implement the new (Old) map for your next update. And then to edit weapon icon textures, and remove the 'ding' sound for when you get a weapon.
Hex editing has some minor rewards too, I found (Not sure whether they have been dug up before or not) two references to lost and prototype content-The image of the finds is attached below.
EDIT: .PPF patch can be found on the fourth page, and on this post. For the E V1.0 version of the game ONLY. I have plans for other versions in the future.
Last edited by Alice; 29th October 2010 at 10:47 PM.
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