Quote:
Originally Posted by runehero123
I don't really need much help. However, if somebody could hint whether DK64's BG object textures are located in the same file or somewhere else in ROM, that would be cool. Same with collision data(I uploaded as an attachment).
01C016a is from Kiosk
018F88E is from Final
I believe they are models of either the JJ boss, or the Fungus Forest boss scene.
Cooliscool could probably help with this.
Nope, I'm sure the BK fridge would've been part of a BG object. As for SNS related stuff, I'm not sure.
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In both of those files, the textures are stored elsewhere; collision data is near the end. I'll work on reverse engineering the header tomorrow. I'll also end up adding DK64 support to BG, which shouldn't take long considering that aside from game subjectivities, it uses the same ucode as Tooie.